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Upgradeable Spawners ⭕ Spawner Levels Plugin ✅ Entity Stacking, Butcher - 1.20 Support

Plugins MC Upgradeable Spawners ⭕ Spawner Levels Plugin ✅ Entity Stacking, Butcher - 1.20 Support 4.15.20

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+ Added: [#2283] Kill stacked mobs all at once if they die because of falling into void
- Fixed: [#2283] Entity stacking disabled state
- Fixed: [#2283] Butcher mode
  • Added | It is now possible for the natural drop and the custom drop to run simultaneously.

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Remember, if there are any bugs, report them on our Discord!
- Fixed: Invalid build causing issues from previous version
+ Added: [#2318] Some debug messages regarding spawning
# Configure logging
logging:
# We might ask you to enable this, when you submit a bugreport.
debug: false
- Fixed: [#2292] Not being able to place hoppers on superiorskyblock islands on which a player is trusted was only-land is enabled
- Fixed: Manually pausing spawner is not persistent
+ Improved: EpicSpawners migration
This version is not compatible with older versions of UpgradeableHoppers.
If you have UpgradeableHoppers installed, please update to the latest version.

+ Added: Support for UpgradeableHoppers filter item delete feature when placing hopper underneath farm
This version is not compatible with older versions of UpgradeableHoppers.
If you have UpgradeableHoppers installed, please update to the latest version.


+ Added: [#2249] Option for 3rd party entity stacking

Code (YAML):
# If this option is set to false, spawners will only spawn the maximum amount of nearby entites.
# That means, if maximum nearby entities is set to 10, the spawn amount can't be higher than 10.
# This option needs to be enabled, if you use a stacking plugin other than UpgradeableSpawners itself.
# If you're not using any stacking featuere you can disable this option to make sure that spawners
# don't spawn more entities at once than their max. nearby entities amount.
3rd-party-stacking: true
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