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Upgradeable Spawners ⭕ Spawner Levels Plugin ✅ Entity Stacking, Butcher - 1.20 Support

Plugins MC Upgradeable Spawners ⭕ Spawner Levels Plugin ✅ Entity Stacking, Butcher - 1.20 Support 4.15.16

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3.9.7​

- Fixed: Invalid build causing issues from previous version

3.9.5​

+ Added: [#2318] Some debug messages regarding spawning
# Configure logging
logging:
# We might ask you to enable this, when you submit a bugreport.
debug: false
- Fixed: [#2292] Not being able to place hoppers on superiorskyblock islands on which a player is trusted was only-land is enabled
- Fixed: Manually pausing spawner is not persistent
+ Improved: EpicSpawners migration
This version is not compatible with older versions of UpgradeableHoppers.
If you have UpgradeableHoppers installed, please update to the latest version.

+ Added: Support for UpgradeableHoppers filter item delete feature when placing hopper underneath farm
This version is not compatible with older versions of UpgradeableHoppers.
If you have UpgradeableHoppers installed, please update to the latest version.


+ Added: [#2249] Option for 3rd party entity stacking

Code (YAML):
# If this option is set to false, spawners will only spawn the maximum amount of nearby entites.
# That means, if maximum nearby entities is set to 10, the spawn amount can't be higher than 10.
# This option needs to be enabled, if you use a stacking plugin other than UpgradeableSpawners itself.
# If you're not using any stacking featuere you can disable this option to make sure that spawners
# don't spawn more entities at once than their max. nearby entities amount.
3rd-party-stacking: true
+ Added: Support for max nearby entities if no-conditions is enabled
+ Changed: Re-apply meta-data to spawners at first chunk load
+ Added: [Suggestion] You can now customize the name of stacked entities
stacking:
name: '{entity} &7- &6{amount}x'

{entity} will be replaced with the entity name from entities.yml.
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