Fix for empty field inside homes gui if you have complex and expanded view
Fix for cmi.command.inv.preventmodify not being accounted for properly while editing players inventory
Fix for bossbar message not appearing which would indicate that you are in vanish mode when you relog while being in vanish mode. This was rare instance and should not have had any impact on you actually being in vanish mode, just a visual bossbar glitch
Fix for issue relating to NPC plugins and sit animation handling
Small change for options command, now providing players name we will open GUI which will modify this players options. What you can modify will depend on your personal permission nodes and to use this you will need generic cmi.command.options.others permission node
Added locale for portals UI when defining particle size
Added locale for portals UI when defining particle color
Fix for issue with particle size for portals not being saved into file
Added default regex for [item] in chat which will more properly detect this variable while using gradient messages. Keep in mind that this will not update your alreaddy existing setup. You can add it manually '(([&§]\S)+)?\[(([&§]\S)+)?i(([&§]\S)+)?t(([&§]\S)+)?e(([&§]\S)+)?m(([&§]\S)+)?\]'
Change in jailed players ranged messages. Now if jailed player has set cmi.chat.rangebypass permission node then message will be seen by everyone. Alternatively if receiver player has cmi.chat.rangespy then he will be able to so it too.
Fixing issue with player collision not being properly reset after you exist vanish mode
Fix for issue relating to chat preview format which could have had specific variables in it causing issues and error message
Fix for empty message being shown when you have locale line set to one. We should ignore messages like that entirely.
Now feed and heal all command will ignore players you can't see, to avoid players being sneaky and figuring out if there are anyone in vanish mode
Fix for issue with more than one custom tab not wanting to be auto filled
Fix for chat bubbles lingering around in some situations
Added time frames for lastonline command which will show player count from last hour, 1 day, 7 days and 30 days by default, you can modify those values inside config file
Added option disable inv command on offline players
Fix for issue with custom alias when you have base alias and same base alias with sub variable. For example "ah" and "ah sell" which now should be properly recognized as separate commands
Fix for scavenge error on failed enchant extraction
Fix for scavenge issue when trying to extract enchant from stacked items
Fix for holograms command not working properly when trying to add new hologram by typing new name into chat
Fix for issue with placeholders not being translated sometimes when being accessed from 3rd party plugins
Improved speed when it comes to placeholder translation from PAPI side
Fix for chat bubbles not recognizing set default chat text color
Fix for player name tag colorizing issue when using colors in GeneralMessageFormat
Some internal file structure was changed which will complicate backwards compatibility if you will decide to go back one version for one or another reason. Make backup of entire CMI folder before updating just in case.
Fix for an issue with rt command on modded servers which fail to provide blocks biome by official bukkit API
Fix for an issue with locale files if you had one with longer file naming scheme than 2 letters for locale identification
Fix for afk mode not disabling if look around while having DisableOnMove disabled and DisableOnLookAround set to true
Fix for sell gui not returning shulker boxes to your inventory if you tried to sell those with items inside
Fix for usage of riptide while gliding with elytra and having DisableRiptide enabled. Now we should more properly reset players velocity if player tries to use riptide
Fix for incorrect locale line for setowroth UI indicating ingredients of the item
Fix for issue where attached command would have ignored asConsole! or asFakeOp! variables for players without cmi.command.attachcommand.cc permission node
Fix for issue with sitting on chair blocks in 1.19.4 stopping to work after first sitting
Fix for combat mode option to [prevent damage from players with god mode ignoring players with temp god mode
File structure changed. Backup files will be saved into backup folder before moving and renaming existing files.
Moved chatfilter.yml to Settings folder. Updated files name capitalization
Moved commandCost.yml to Settings folder. Updated files name capitalization
Moved customHeads.yml to Settings folder. Updated files name capitalization
Moved Alias.yml to Settings folder
Moved eventCommands.yml to Settings folder. Updated files name capitalization
Moved Modules.yml to Settings folder
Moved PlayTimeRewards.yml to Settings folder
Moved ranks.yml to Settings folder. Updated files name capitalization
Moved tabList.yml to Settings folder. Updated files name capitalization
Moved DisabledEnchants.yml to Saves folder
Moved holograms.yml to Saves folder. Updated files name capitalization
Moved interactiveCommands.yml to Saves folder. Updated files name capitalization
Moved jails.yml to Saves folder. Updated files name capitalization
Moved kits.yml to Saves folder. Updated files name capitalization
Moved portals.yml to Saves folder. Updated files name capitalization
Moved recipes.yml to Saves folder. Updated files name capitalization
Moved SavedItems.yml to Saves folder
Moved skinsCache.yml to Saves folder. Updated files name capitalization
Moved warps.yml to Saves folder. Updated files name capitalization
Moved worth.yml to Saves folder. Updated files name capitalization
Separated chat section from config file into its own inside Settings folder
And just sneaking in this fun thing as a last one for the update.
Added chat bubbles for 1.19.4+ servers. Enabled by default, might not work with 3rd party chat plugins. Future updates might address this.
Players can toggle chat bubbles with /cmi options command if they want to not see these ones. At the moment works only for public messages.
Chat bubble will follow player around for defined amount of time which on itself will increase if player sends longer message. Keep in mind that due to how minecraft works placement of this bubble is somewhat wonky while player is moving and jumping, this will be addressed later on to make it look more in line with players character on receivers end instead of it strictly following current players location which is not the same one.
Messages will follow same color limitations player has for chat messages.
Some options are provided to customize how bubble looks, its size and general location above players head.
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