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CMI - 300+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More

Plugins MC CMI - 300+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More 9.8.4.9

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  • Fix for /cmi saveditems save command not picking correct item name when its not the first provided variable
  • Improved /saveditems GUI which now will be faster with less clutter in a console
  • Fixed issue with /saveditems GUI showing same category for all items when you use -c:all variable, now it will properly show items category
  • Better item worth detection when it comes to custom heads with custom textures applied to those. This works with mob and player heads. Save file for worth will include somewhat funky looking lines, but we can't really avoid that. Update CMILib for this to take full effect.
  • Fixing compatibility issue with stacker type plugins and ride on players command
  • Added support for default ban message to translate basic global variables like [playerDisplayName], [senderDisplayName] and similar
  • Fix for a bug where cmi.command.recipe.admin permission check was ignored
  • Fix for attached commands not recognizing click:[action]! variable properly and always defaulting to right click
This update will require newest CMILib version as some methods got moved to CMILib from CMI for centralized handling
  • Fix for economy balance not taking into consideration its format when you have UseShortNumbers set to true and balance is under 1k
  • Optimized performance for money formatting task
  • Added option to separately define amount looks when using UseShortNumbers. This only applies when we actually adding defined suffix while if amount is lower and doesn't have suffix, we will use MoneyFormat
  • Fix for recipe disabling when it comes to rockets which caused some undetected issues.
  • Known issue: Custom recipes for stone cutting, while requiring specific item by specific criteria, like item name, lore or NBT data will include every recipe relating same item in shown craftable list, it will only allow you to craft specific predefined item while derping out with rest of them. So what that means that it still works, just visualization of what you can craft with that item is broken which is on client side and there is no way for me to fix it with a plugin, this needs to be resolved by Mojang.
  • Fix for recipes not wanting to be created if you tried to create recipes which uses same ingredients with different metadata to produce same results.
  • Recipe disabling, only for 1.13 and up. New button will appear in UI after performing /recipe command which will allow you to disable selected recipe. This is only accessible by people with cmi.command.recipe.admin permission node. You can disable custom recipes too.
  • Added new custom recipe types as campfire, stonecutter, smithing, blasting, smoking. Which means that customrecipe UI got general update to include new types.
  • Added option to require exact item for recipe, this only applies for servers 1.13 and above. By default it will be enabled and item by exact data will be required, this can include item name, lore or NBT data like specific model data or anything else in between those lines. This was long waited and requested feature to be added, so now you can actually use custom mob/player heads for custom recipes which can result in unique outcomes and add quite a bit of freshness to your server.
    Side note: Due to how stonecutting works after new recipe is added/removed you will need to relog to actually notice change.
    Another side note is that if you will start adding/removing or disabling vanilla recipes you might see message like this on next server startup after player logs in
    "[13:25:25 ERROR]: Tried to load unrecognized recipe: cmi:02deba28-4dc9-3b0b-abe5-af56f5018ce8 removed now."
    this will be one time thing and on next restart it will no longer appear.
  • Now custom recipe removal doesn't require you to restart server, this only applies for 1.13+ servers.
  • Internal recipe saving format was changed which includes more specific unique recipe names based on its structure, so to avoid any potential issue we will make backup copies of that file until file gets updated with new format. This will keep saving backup file until you perform change in saved custom recipes which will update to new format. Just a fail safe in case you will want to go back to older version for some reason which will not support new format.
  • Fix for preset gradient chat messages not working if you had ClickHoverMessages set to false
  • Fix for issue if you tried to freeze/unfreeze time while it was in special speedup moving condition
  • Small fix relating to cmi.inventoryhat permission node performing unnecessary actions for items which are already allowed to be placed in appropriate slots.
  • Added support for [message] and [updatedmessage] for chat filter commands section which can allow you to insert original or modified players message
  • Now sudo command ignores players access to cmi.command.sudo.bypass permission node if command got performed from console
  • Fix for holograms and their click particle animations not following player yaw values
  • Added option to avoid downloading all of the locale files from github repository. Keep in mind that by having this disabled you will have to ether already have desired locale file downloaded or download it manually. But in case you do have it setup and you don't want to have extra files, then you have an option now.
  • Fix for block states not being shown in blockinfo command
  • Fix for blockinfo reporting block sizes as -1 for all values
  • Fix for posible server crash while using paper 1.19 builds and having holograms with floating items
  • Now tp command support option for you to use location coordinates like LT_Craft;10;100;10 which will redirect you to tppos command automatically
  • New command as /speed which will automatically redirect you to flyspeed or walkspeed commands depending on your current state. You still need permission access to speed and walkspeed or/and flyspeed,...
  • Initial update to support 1.19 servers. It's still strongly not recommended to launch live 1.19 server, wait until 1.19.1 as minimum. But you can start messing around and test things.
  • Fixed issue with give commands and attribute sub variable not being recognized and processed properly.
  • Few other small fixes
  • Fix for errors appearing in 1.18.1 servers after latest update
  • Updated HolographicDysplays import feature to fit new 3.x database format
  • Updated essentials warp import to fit updated format of its data files
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