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[1.19-26.1] ✅ Kingscenes | Cutscenes ✅ Plugin

ULTIMATE Plugins MC [1.19-26.1] ✅ Kingscenes | Cutscenes ✅ Plugin v11.1

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  • Updated some old methods to increase plugin's peformance.
  • Fixed an issue where language.ymls wouldn't load correctly.
  • Fixed an issue which could occur in version 26.1.2.
  • Added the IN_KINGSCENES metadata to players who are currently in a cutscene.
  • Fixed an issue with the ContinuumRift start animation.
  • Added support for version 26.2
Changelog:
  • Added Collection Mode, allowing multiple cutscenes to play in sequence
  • Added two new commands: /kingscenes playcollection <collectionID> <playerName> /kingscenes stopcollection <playerName>
  • Fixed an issue where, when a cutscene was stopped or a player rejoined, their gamemode was always set to Adventure instead of being restored to their previous gamemode.
  • Fixed an issue where you couldn’t dismount entities when leaving during the creation process or during a cutscene.
  • Items you had before creating the cutscene are now returned when you leave during the cutscene creation process.
  • Fixed an issue where, when creating a cutscene but leaving before naming it, you could still enter a name in chat after rejoining and create a cutscene.
  • The “Hide Armor Stands” option now hides armor stands every second during the cutscene instead of only once at the beginning.
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