Fixed an issue where, when a cutscene was stopped or a player rejoined, their gamemode was always set to Adventure instead of being restored to their previous gamemode.
Fixed an issue where you couldn’t dismount entities when leaving during the creation process or during a cutscene.
Items you had before creating the cutscene are now returned when you leave during the cutscene creation process.
Fixed an issue where, when creating a cutscene but leaving before naming it, you could still enter a name in chat after rejoining and create a cutscene.
The “Hide Armor Stands” option now hides armor stands every second during the cutscene instead of only once at the beginning.
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