Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!
  • ⚡ FLASH SALE ⚡

    Get 25% OFF on all Monthly Ranks using coupon: FLASH25

    Only for a short time! Don’t miss it ⏳🔥

    💡 Keep your subscription active to keep the same discount every month!

    Upgrade Now 🚀
Vacan Anti Cheat for Java | Advanced AntiCheat Detection | 1.7-1.21.4

Plugins MC Vacan Anti Cheat for Java | Advanced AntiCheat Detection | 1.7-1.21.4 4.0.3.7

Register to download
Fixed a few console errors. Sorry folks, this update was massive, it was kind of expected, but now all good.

Huge Improvements Over Everything​

Since I decided to bring Machine Learning to Spartan, it is necessary to do a deep cleaning and maintenance of the plugin's code, which is what I've done with this update. This could be my biggest update so far, although I won't make such a claim. However, the title is more than true, the plugin has been hugely improved from top to bottom with attention being paid down to specific details. Here are all the changes:
https://github.com/IdealisticAI/Spartan-AntiCheat/commit/92269268f6c0d4113fd2f036eb599a63636be9d6

Phase 531 - Deep Maintenance & Restructuring​

Hey folks, I hope you are all doing great. I wanted to notify that this update removes the Ban, Report, Debug & Spectate functionalities. I did this as my time is limited due to heavy workload and I want to focus only in what's important, which is checks and their respective detections that you should expect upgrades in the future. Unfortunately, moderation functionalities is not one of them and never has been, and I'd rather remove them than keep them there unmaintained with poorly implemented code of my younger self, with overall limited functionality and better alternatives available at many other places. Kicks and warnings still exist and should serve you well.
  1. Fixed a memory bug where messages would remain outdated and show Spartan 1.0 instead of 2.0.
  2. Added support for the “allowPublicKeyRetrieval” SQL option in sql.yml.
  3. Made the IrregularMovements equilibrium detection not increase violations when distance traveled is too low.
  4. Hackers will now require evidence from 2 checks instead of previously 3 checks.
  5. Removed the Detection Tick functionality and balanced the use of the Move event.
  6. Removed the default ‘spartan {player} if {tps} > 18.0 do’ unnecessary part of the punishment command.
  7. Spartan will no longer be responsible for measuring the stability of your server’s TPS.
  8. Removed the ban, unban, ban-info, report, spectate commands and their respective options because it’s not worth for Spartan to focus on low-quality moderation functionalities.
  9. Removed the spectate & debug functionalities and their respective options & items because it’s not worth for Spartan to focus on low-quality moderation functionalities.
Same version but with obfuscation corrections to fix a command error.

Phase 529 - Merry Christmas Everyone

  1. Fixed console errors related to packets and folia.
  2. Fixed log & wood false positives in ImpossilbeActions check.
  3. Optimized the Research Engine’s handler data flow and update rate.
  4. Separated evidence calculation into live and historical.
Corrected a console error related to the KillAura strafe detection.

Phase 528 - Better Player Tracking

  1. Bedrock compatibility will now consider the prefix regardless of Floodgate.
  2. Adjusted the SpartanPlayer object to be more async friendly in regards to the Folia fork.
  3. Added handler for bridge building to prevent false positives.
  4. Adjusted the SpartanPlayer object to collect certain data in a tick-based fashion for more accuracy.
  5. Adjusted certain tracking objects to get the precise amount of ticks remaining for more accuracy.

Bypass Corrections

  1. Improved the accuracy of many handlers.
  2. Improved the accuracy and speed of false positive calculation.
  3. Corrected flaws in the IrregularMovements check.
  4. Removed unnecessary statistics of the Research Engine and imposed limits to remaining.
  5. Improved the identification of suspected & hacker players.
  6. Made the appropriate changes to the Velocity check so it can be slowly rewritten.
  7. Made the appropriate changes to the KillAura analysis detection so it can be slowly rewritten.
  8. Adjusted the description of certain checks to be more complete.
  9. Added detection for air block placement in the ImpossibleActions check.
  • Like
Reactions: EmPeeJay

Preparation for Check Rewrites

  1. Added Staff Announcements to better handle issues that spread amongst many.
  2. Added more information to the inventory menu for staff members.
  3. Prepared certain checks to be rewritten, mainly the Velocity check.

Phase 525 - Improved Support for Folia

  1. Added more information to the BlockReach check detections and adjusted it to be more lenient.
  2. Improved the support of the Folia fork when retrieving nearby entities and locations.
  3. Added support for more 1.20+ materials revolving around crops.
  4. Made the NoFall check more lenient with the heights it targets.
  5. Made the IrregularMovements check more lenient towards block placement.
Back
Top
AdBlock Detected

We get it, advertisements are annoying!

Sure, ad-blocking software does a great job at blocking ads, but it also blocks useful features of our website. For the best site experience please disable your AdBlocker.

I've Disabled AdBlock