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Plugins MC Vacan Anti Cheat for Java | Advanced AntiCheat Detection | 1.7-1.21.4
4.0.3.7
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Improved the ImpossibleInventory auto-totem detection.
Improved the KillAura raytrace-of-blocks detection.
Adjusted several handlers and identifiers which will result in less false positives.
Optimized the way information is stored and analyzed for overall less performance usage.
Introduced new context in the descriptions of the Manage Checks inventory menu.
The MorePackets check will now check bedrock players on certain Spartan versions.
The Maximum Checked Players will now work a tiny bit more accurately.
Made all Folia interactions run synchronously so as not to encounter errors.
Horses will now be identified properly in 1.20 servers.
Adjusted the "Maximum Checked Players" feature, downloading is more than recommended!
The Chunk system will now organize data per world to save performance.
The Spartan inventory menu will now show punished players next to reported players.
Improved the Cloud feature by making it run faster and more reliable in regards to its processes.
The Speed check will now contain more detection information in hopes of helping correct false positives more specifically.
The IrregularMovements will now distinguish between more scenarios to offer more detection performance.
I had a few users test this update, one saw a whopping 45% improvement in performance. Moving forward, update logs will mention only what’s important, I will focus more on words and explaining in simple ways the progress that has taken place.
Optimized code that is responsible for calculating bouncing, vehicles, collisions, elytra & liquids.
Rewrote a significant part of the Wave feature after receiving useful user feedback.
Decreased the amount of schedulers the plugin uses and improved support for the Folia fork.
Detections that have been disabled will no longer be included in many calculations.
Got some great ideas that you may see in future updates, for now enjoy this one.
Added a new settings.yml option to toggle empty heads in the inventory menu.
Rewrote a part of the NoFall check to make the check run more accurately.
Implemented experimental support for the Folia fork, expect issues even though I paid attention to all code.
Replaced tons of Java objects with their original interface to decrease memory usage.
A lot more was changed that's not worth to document, enjoy.
Enhanced the KillAura check with new and existing improved detections.
Rewrote the Criticals damage detection to support players but also balanced its learning process.
Enhanced the IrregularMovements hop & jump detections with more accurate calculations.
Enhanced the MorePackets blink detection with better detection speeds.
Provided extra stability to the learning process of the Velocity check.
Updates will now contain what truly matters instead of roughly all changes made.