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Plugins MC Iris - Dimension Engine
3.9.1-1.20.1-1.21.11
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Changelog:
Fixed the Skulk Vein acting like a block and not a multiblock vine
No more Debug messages
Vine Derivatives actually place correctly (future proofing)
QOL Enforces Sync now
Updated to 1.19.1
Removed /Iris Create command old error
Attempting to fix a Memory Leak related to Pregeneration on Petro Panels
Fixed ALL underwater structures and their waterlogging issues
Fixed All stilted blocks not rotating
Added a FORCEBLOCK tag in the decorators (It assumes forcePlace, meaning every opportunity will be placed even if it technically shouldn't)
Vines No longer Generate as cubes
Glow Lichen properly generate in caves
/iso convenience for opening a studio
fixed the toolbelt not allowing a world to be created without some folder
Changelog:
Fixed Data pack Issues
Height works Properly
Colors Apply properly
No more Out Of Bounds error (hopefully)
Data packs now install in every world making it east to swap and rotate default worlds without needing to delete anything
/iris create now puts the world in Bukkit.yml
PAPE should be working now
The iris jars from THIS POINT FORWARD, will use the RELEASES as the primary version, for pack download, to prevent the deprecation of the jars / pack issues when we update from version to version. (saves everyone some headache)
Happy 2.2.2, next up 3.3.3!
Fixed Paper Spamming console "not Errors" and Fear Mongoring
Updated Kyori
Added MinStilt / CenterStilt
Added Palette Support for Stilting
Limit max y range for Stilt
Added Y-Rand to stilt
Started Caching Iris Noise generators (up to a 200% performance increase Plus in certain circumstances)
Ported to 1.19
Kyori Updated to support latest Adventure API
Depending on Server Software Multicore is Dynamic when available
Console-Color & Ingame-Color Works now
FAST_MIN_HEIGHT / MIN_HEIGHT Noise Style Works now
NEW: Stilt Override, Specify a block to stilt instead of the base block
Iris Complex, Noise Overlay for images Works now