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CMI - 300+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More!

Plugins MC CMI - 300+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More! 9.8.2.3

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  • Scan command now properly detects and includes enchants inside enchant books when you are scanning for specific enchant on items
  • Potential fix for spawner drop sometimes (~1% chance) still dropping spawner when it should not
  • Fix for tablist failing to include empty lines at the start after latest updates
  • Fix for interactive signs not updating their text. Now on interaction with them text will be updated
  • Small fix for modded 1.12.2 servers
  • Fix for warmup timer showing lower timer by one second
  • Added new permission to set commands warmup time cmi.warmuptime.[command].[time] for example cmi.warmuptime.home.2 If player has access to more than one permission, then lowest number will be used, so you can't override default time set in config file with bigger one set by permission node
  • Update for general fly mode handling when it comes to world changes which was bugging out and in some instances keeping fly mode enabled for the player when it should have been disabled
  • Fix for fly command not wanting to work properly on offline players
  • Fix for issue with night skipping when you are only one on the server and you have time speedup and time being frozen at same time
  • Fix for ender chest title not being translated when you open your own
  • Now sound command supports location format as LT_Craft;564;70;872 instead of separate variables. Old format still acceptable
  • Better tabcomplete for sound command
  • Added option to define range for sound, this will work when you define location or target player name
  • Fix for issue with specialized commands item: check
  • Fix for issue relating to tablist with empty lines which inherited previous color and text format
  • Fix for uncuff command tab completer being bugged out
  • Fix for issue relating to FactionsUUID plugin and starter balance
  • New permission node as cmi.command.broadcast.clean which allows to send clean broadcast messages by adding ! in front of message
  • Fix for issue with specialized commands and check:[val1]==[val2]! condition
  • Small fix relating to baltop placeholders sometimes causing error messages
  • Added/fixed support for items with custom model data in specialized commands. Now you use item:stone{CustomModelData:123456}! or hasitem:stone{CustomModelData:123456}! to check if player has specific item with set specific custom model data

9.2.5.1​

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Reactions: nimitmc1122
  • Adjustment for teleportations with entities with newest minecraft versions wanting to generate error message. This is mostly relevant while teleporting into unloaded world
  • New specialized command sub action as ~ which will define if we want to cancel rest of the commands if this one got performed. This simplifies situations when you might want to have multiple different actions for same base alias command. As example
    Code (Text):
    tnt-run:
    Cmds:
    - check:$1==null~! asConsole! cmi feed [playerName]
    - check:$1==join~! asConsole! cmi heal [playerName]
    - asConsole! cmi msg [playerName] !&4Wrong command!
    CustomTabs:
    - join
    In this case when player performs "/tnt-run" he will be fed, when player performs "/tnt-run join" not only he gets tabcomplete suggestion but he gets healed when using this command. When none of previous got performed then last one will be triggered, which will inform about command being incorrect. So to add additional sub command you would only need to duplicate
    Code (Text):
    - check:$1==join~! asConsole! cmi heal [playerName]
    and maybe adding more tab complete suggestions for convenience sake
  • Added additional option to define multiple check variables for specialized commands check criteria. Now you can use something like this to perform command(s) if sub command is equal to one of provided values check:$1==NULL|leave|join|info! same thing applies for != check which will perform defined command if variable isn't one of provided
  • Fix for issue with rare double vanish bossbar
  • Fix for missing vanish metadata on player login
  • Fix for issue with silent chest being used on loot chests which don't have generated loot in them, yet. Now it will inform about missing loot instead of opening empty chest.
  • Fix for issue relating to kits with items which should not be dropped on ground when inventory is full not being given in some specific situations

9.2.4.8​

  • CMIB plugin small fix which was including some debug messages into console output, please download latest version
  • Fix for issue with custom alias and having specialized command format which messes up recognition of correct auto tab completes
  • Fix for issue with bungee private messages showing global variable
  • Fix for issue relating to full server joining
  • Added new permission as cmi.command.repair.bypass to bypass repair cost. This permission is checked by the player whose item is being repaired and not who initiates command. Don't forget that you can always double check existing permission with /cmi checkperm command
  • Some adjustments and improvements for attached command handling with limited item use feature. Now if attached command check fails (specialized commands check) then item usage won't be consumed
  • Added option to define max slot number player can use when using sethome command. It defaults to 99. This is to prevent from players setting slot number to some silly numbers
  • Switched price change for setworth gui to be more in line with other places where left click lowers and right click increases
  • Fix for issue where players who never been allowed to join server would have been recorded into database
  • Fix for /sell command not recognizing material names
  • Updated default locale for /homes gui to indicate that you need to press Q instead of middle mouse click due to it not longer working as it should.
  • Fix for issue with clickable holograms using new click detection method while being located under Y = 0 coordinates
  • Fix for /homes command when using near:[range] variable and clicking on results while not being properly formatted
  • Fix for players being able to join server if he had cmi.fullserver.bypass permission node
  • Fix for /cmi sell gui [playerName] not being able to be open for other players if target player didn't had appropriate permission node
  • Fix for issue with skin command causing lag spikes while trying to force update or turn off skin
  • Fix for bug relating to setworth command while not having predefined amounts to it
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