Recipe disabling, only for 1.13 and up. New button will appear in UI after performing /recipe command which will allow you to disable selected recipe. This is only accessible by people with cmi.command.recipe.admin permission node. You can disable custom recipes too.
Added new custom recipe types as campfire, stonecutter, smithing, blasting, smoking. Which means that customrecipe UI got general update to include new types.
Added option to require exact item for recipe, this only applies for servers 1.13 and above. By default it will be enabled and item by exact data will be required, this can include item name, lore or NBT data like specific model data or anything else in between those lines. This was long waited and requested feature to be added, so now you can actually use custom mob/player heads for custom recipes which can result in unique outcomes and add quite a bit of freshness to your server. Side note: Due to how stonecutting works after new recipe is added/removed you will need to relog to actually notice change. Another side note is that if you will start adding/removing or disabling vanilla recipes you might see message like this on next server startup after player logs in
"[13:25:25 ERROR]: Tried to load unrecognized recipe: cmi:02deba28-4dc9-3b0b-abe5-af56f5018ce8 removed now."
this will be one time thing and on next restart it will no longer appear.
Now custom recipe removal doesn't require you to restart server, this only applies for 1.13+ servers.
Internal recipe saving format was changed which includes more specific unique recipe names based on its structure, so to avoid any potential issue we will make backup copies of that file until file gets updated with new format. This will keep saving backup file until you perform change in saved custom recipes which will update to new format. Just a fail safe in case you will want to go back to older version for some reason which will not support new format.
Fix for preset gradient chat messages not working if you had ClickHoverMessages set to false
Fix for issue if you tried to freeze/unfreeze time while it was in special speedup moving condition
Small fix relating to cmi.inventoryhat permission node performing unnecessary actions for items which are already allowed to be placed in appropriate slots.
Added support for [message] and [updatedmessage] for chat filter commands section which can allow you to insert original or modified players message
Now sudo command ignores players access to cmi.command.sudo.bypass permission node if command got performed from console
Fix for holograms and their click particle animations not following player yaw values
Added option to avoid downloading all of the locale files from github repository. Keep in mind that by having this disabled you will have to ether already have desired locale file downloaded or download it manually. But in case you do have it setup and you don't want to have extra files, then you have an option now.
Fix for block states not being shown in blockinfo command
Fix for blockinfo reporting block sizes as -1 for all values
Fix for posible server crash while using paper 1.19 builds and having holograms with floating items
Now tp command support option for you to use location coordinates like LT_Craft;10;100;10 which will redirect you to tppos command automatically
New command as /speed which will automatically redirect you to flyspeed or walkspeed commands depending on your current state. You still need permission access to speed and walkspeed or/and flyspeed,...
Initial update to support 1.19 servers. It's still strongly not recommended to launch live 1.19 server, wait until 1.19.1 as minimum. But you can start messing around and test things.
Fixed issue with give commands and attribute sub variable not being recognized and processed properly.
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