Added missing translation lines for blockinfo command for blocks hit box description
Fix for player receiving negative potion effects while he has teleport invulnerability
Fix for skins and heads not wanting to update automatically after defined amount of time
Fix for unjail command skipping defined commands if you don't have set unjail teleport location
Fix for /sell gui command not wanting to work properly when you have player with name which starts with "gui"
Updated internal pagination across the board to be used from CMILib directly
Added option to define ctext custom auto page labels. You will need to update CMILib for this to have any effect. This will support color codes and you will get additional button in editctext. All this will replace existing auto pagination "Next" "Previous" words with your own defined which can help out to navigate over multiple pages
Now checking players inventory, while not having edit permission, shulkerbox and written books will have limited information. This means that you will not be able to see what's inside shulker box or written book with help of some mods as no actual data is being sent to the player about those items
Fix for donation command not accepting numeric player names
Addressing recurring issue with fly mode changes. Removed chunk of code to simplify its handling which will remove some functionality for the same of it bugging out less often
Fix for bossbar compass sometimes duplicating for short time
Fix for holograms using custom text format for hover over lines which failed when hover over section was not provided, now we will default to text if hover is not defined
Fix for hologram interaction issue when you have upwards ordering of your hologram and using new handling method
Fix for not being able to /jump on nether roof
Small fix when using /tpallworld on 1.16.3 servers
Added option to check if players ender chest is empty with specialized command check:[hand/offhand/quickbar/armor/inv/subinv/ender]! variable
Fix for issue when player had tfly and flight charge enabled at same time, now we will avoid using charges while tfly is active
Fix for elytra boost requiring 0 exp to be used while not working if player has 0 exp
Fix for chat colors not being shown when its from placeholder
Fix for issue relating to plugins introducing custom enchants and scavenge feature failing to properly extract enchants from item while still return enchant book with one
Fix for hunger command not recognizing numeric names
Fix for maxhp command not recognizing numeric names
Fix for issue with custom text when you have links fallowed with \n
Fix for possible issue with tag sounds being heard by everyone when player name fails to be processed properly
Fix for list command creating error when you have fake players on the server.
Fix for issue with chat format when placeholder fails to be translated by PAPI which creates error message
Added one time message when asFakeOP! command event gets canceled. This will only show single message when this happens and mainly to just indicate possible issue when 3rd party plugin disables this action.
Fix for importfrom relating to data from Essentials plugin not being imported from all users
Slight change in bungee chat message config section. Your preset values should remain unchanged.
Changed default behavior for ranged messages when you use DiscordSRV to always send messages to discord even if no one is near you.
Added option to toggle between ranged messages being sent to discordsrv or not. Now by default we will send all of them, while you can have option to only send shouts or messages from players with range bypass permission.
Fix for customAlias files being updated on load action, this should only happen if we are saving anything new into it which prevented from you having file with commented out lines
New placeholder as %cmi_chat_range% which returns chat range. If ranged chat is disabled then "-" will be returned. If ranged chat set to 0 then it will return "9999+" value
Some rearrangements for ranged chat options in config file
Added new option to have dynamic chat range which will change depending on amount of players you have currently online. This will allow to enable global chat when you have small amount of players and lower char range on peak times automatically.
Fix for issue with playtime rewards when you have space in rewards config name which prevents it from being taken manually
Small fix relating to scheduler with allPlayer! variable when you use specialized commands and player related placeholders in it
Fixing issue with holograms and ICON:head:%cmi_user_name% usage in hologram with constant update rate while having multiple players around which caused for heads to randomly show wrong one
Fix for issue with chat filter and Cyrillic type letters not being recognized in different capitalizations
Fix for bug relating to KitPreview option being disabled while player still being able to preview it if kit list is shown in chat instead of UI
Changed feedback message when using /sell command which now returns more detailed feedback message
Fix for sell command not accepting numeric values where you would be able to sell only particular amount of particular material
Added new custom event as CMIPlayerItemsSellEvent which will provide information about sell command. This is not cancellable, but you can modify final payment to the player if needed.
Fix for /jump command to take into consideration world borders and prevent teleportation outside of it
Added surfaceOnly option for random teleportations to only teleport on the surface and avoid caves
Fix for issue with fly mode not working properly, again.
Fix for vanish mode creating error on older servers
Fix for scavenge mode which could have returned items with incorrect NBT data
Doubled range (from 16 to 32) for panimation particles
New permission nodes as cmi.colors.itemname.[color] and cmi.colors.itemlore.[color] which will be used to limit colors you can use in /itemname and /itemlore commands. Keep in mind that anvil renaming still uses cmi.anvil.colors permission node. We might remove this in the future and use cmi.colors.itemname.[color] instead, for time being, those are separate.
Tab complete, for head command, will show real player names instead of nicknames to avoid confusion
Now head command will give you head of your current skin if you dint provided source player name. This only works if skin is set by CMI, otherwise we will use original character skin like before
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