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CMI - 300+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More

Plugins MC CMI - 300+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More 9.8.4.9

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  • One more quick update for issue with latest builds
  • Doubled range (from 16 to 32) for panimation particles
  • New permission nodes as cmi.colors.itemname.[color] and cmi.colors.itemlore.[color] which will be used to limit colors you can use in /itemname and /itemlore commands. Keep in mind that anvil renaming still uses cmi.anvil.colors permission node. We might remove this in the future and use cmi.colors.itemname.[color] instead, for time being, those are separate.
  • Tab complete, for head command, will show real player names instead of nicknames to avoid confusion
  • Now head command will give you head of your current skin if you dint provided source player name. This only works if skin is set by CMI, otherwise we will use original character skin like before
  • Fix for sell gui sometimes kicking out player if he closed gui too quickly after moving items into sell window
  • Fix for item price in sell gui title not updating if you moved items with shift click from your inventory
  • Increased responsiveness of sell gui for its title to update allot faster than before
  • Fix for issue relating to teleportations with entities
  • Fix for portals edit sub command not working when performed from console
  • Added option to show or hide your death message while you are in vanish mode. By default we will hide it from now on.
  • Fix for scavenge ingredient return chance being inverted
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  • Added missing support for relative pitch and yaw values for tppos pos. For example /cmi tppos ~ ~ ~ LT_Craft ~-5 ~ -p:Zrips -s
  • Fix for issue with new invsee mechanic bugging out and keep reopening players inventory on their login/logoff action
  • Fix relating to invsee and target players crafting inventory
  • Reworked invsee command and its handling to hopefully fix issue relating to item duplication while editing active player inventory and generally getting better and more robust usage of it.
  • Now freeze effect should be more smooth when being applied instead of taking effect instantly
  • Now freeze effect should support longer periods of time, so now you can apply freeze effect on the player for multiple minutes. Just keep in mind that freeze effect isn't actual potion effect, so it wont appear as effect, but I guess white screen borders is good sign that you have one.
  • Now by using /effect clear will clear freeze effect too
  • Small adjustment for ender chest handling to resolve some rare issues
  • Fix for issue with chat gradient colors
  • Hard reset for /cmi info command layout to introduce new variable as [inv] which will include option to click on it to open players inventory if you have appropriate /cmi inv permission node to do it
  • Added additional section in /cmi info page for quick ender chest open
  • Fix for a fix. With latest update which resolved some issues with flight mode being enabled when it should not have been, now it started to disable it when it should not.
  • Scan command now properly detects and includes enchants inside enchant books when you are scanning for specific enchant on items
  • Potential fix for spawner drop sometimes (~1% chance) still dropping spawner when it should not
  • Fix for tablist failing to include empty lines at the start after latest updates
  • Fix for interactive signs not updating their text. Now on interaction with them text will be updated
  • Small fix for modded 1.12.2 servers
  • Fix for warmup timer showing lower timer by one second
  • Added new permission to set commands warmup time cmi.warmuptime.[command].[time] for example cmi.warmuptime.home.2 If player has access to more than one permission, then lowest number will be used, so you can't override default time set in config file with bigger one set by permission node
  • Update for general fly mode handling when it comes to world changes which was bugging out and in some instances keeping fly mode enabled for the player when it should have been disabled
  • Fix for fly command not wanting to work properly on offline players
  • Fix for issue with night skipping when you are only one on the server and you have time speedup and time being frozen at same time
  • Fix for ender chest title not being translated when you open your own
  • Now sound command supports location format as LT_Craft;564;70;872 instead of separate variables. Old format still acceptable
  • Better tabcomplete for sound command
  • Added option to define range for sound, this will work when you define location or target player name
  • Fix for issue with specialized commands item: check
  • Fix for issue relating to tablist with empty lines which inherited previous color and text format
  • Fix for uncuff command tab completer being bugged out
  • Fix for issue relating to FactionsUUID plugin and starter balance
  • New permission node as cmi.command.broadcast.clean which allows to send clean broadcast messages by adding ! in front of message
  • Fix for issue with specialized commands and check:[val1]==[val2]! condition
  • Small fix relating to baltop placeholders sometimes causing error messages
  • Added/fixed support for items with custom model data in specialized commands. Now you use item:stone{CustomModelData:123456}! or hasitem:stone{CustomModelData:123456}! to check if player has specific item with set specific custom model data

9.2.5.1​

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