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ULTIMATE Plugins MC ⭕ AdvancedMobs: Create Custom Mobs & Epic Bosses ⭕ No Texture Pack ⚔️ 20+ Mobs ⚔️ 100+ Effects
1.18.12
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Fixed loading error with mob discovery
Improved MiniaturePets pets' support
Updated dog's sound base to wolf
Various fixes and improvements with animations
Changes :
Tab completing for commands has been reworked and now auto completes much better
Fixed issue with decentholograms not working due to hologram names symbols
Changes :
Added AOE effects
A lot of fixes, improvements and additions to effects - over 40 hours of testing went into this update
Fixed issue with not having a hologram plugin causing issues with spawners
Changes :
Fixed error in console with effects
Fixed error with damaging mobs with arrows
Fixed POTION effect giving permanent duration
Added WEB_WALKER effect
Added WATER_WALKER effect
Added LAVA_WALKER effect
Added @BlockInDistance{distance=1} target
Further improvements to effects and performance
Changes :
Added spawnerStacking.holograms hologram to toggle spawner holograms
Added ADD_ENCHANT effect (requires AdvancedEnchantments)
Added REMOVE_ENCHANT effect (requires AdvancedEnchantments)
Added ADD_SOULS effect (requires AdvancedEnchantments)
Added GUARD effect
Added STEAL_GUARD effect
Added 1.19.4 support
Spawner holograms now require a hologram plugin, either DecentHolograms, HolographicDisplays or CMI
Fixes error with editor trying to back out with ESC button not properly cancelling out editor
Added SET_VARIABLE:<NAME>:<VALUE> effect
Added function <condition></condition>, e.g. <condition>%player_exp_level% > 2 : %stop%</condition>, also works with custom variables: <condition>%custom_testPlaceholder% > 2 : %stop%</condition>
Added GIVE_ITEM:<MATERIAL>:<AMOUNT> effect to give items
Added WAIT:<TICKS> effect to run effects with delay
Added REPEATING trigger, with a time setting for delay between activations
Added @Add{x=0;y=0;z=0} target to modify current targeted location
Changes :
Added <if starts></if starts> function for permanent triggers
Added <if ends></if ends> function for permanent triggers
Changed @VeinMine to @Veinmine target
Fixed Veinmine not limiting blocks properly
Updates with permanent potion effects applying incorrectly
Fixed potion effects sometimes not setting time properly