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⭕ AdvancedMobs: Create Custom Mobs & Epic Bosses ⭕ No Texture Pack ⚔️ 20+ Mobs ⚔️ 100+ Effects

ULTIMATE Plugins MC ⭕ AdvancedMobs: Create Custom Mobs & Epic Bosses ⭕ No Texture Pack ⚔️ 20+ Mobs ⚔️ 100+ Effects 1.18.10

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Changes:
  • REPEATING trigger now defaults to 1s frequency if none is set
  • REACH effect now works without a location target
  • Fixed MORE_DROPS effect working with colored shulker boxes
  • Fixed ADD_SOULS issue, now perfectly works fine with other effects
  • Few other general code improvements and clean up
  • Added support for Torchflower and Pitcher seeds with PLANT_SEEDS effect
  • Added SaberFactions support
  • Updates to abilities processing
  • Re-added nearby mobs and nearby players conditions
  • Added hex color support to every message
  • Improved 'has potion effect' and 'potion effect level'
  • Added 'x double', y and z placeholders along with previous int x,y,z placeholders for locations
  • NETHER_GOLD_ORE now drops correct drops
  • DEFENSE_PROJECTILE trigger now works with crossbows
  • Fixed incorrect amount of potatoes and carrots with TP_DROPS
  • Added x/y/z variables for %hit location% (eg. %hit location x%)
  • Fixed CATCH_FISH trigger with MORE_DROPS
Updated following mobs with new walking animations and improvements:
  • Demon.amob
  • Dog.amob
  • Dragon.amob
  • Flamingo.amob
  • Frog.amob
  • Giraffe.amob
  • Gorilla.amob
  • Hippo.amob
  • Monkey.amob
  • Octopus.amob
  • Raccoon.amob
  • Raptor.amob
  • Turtle.amob
  • Wyvern.amob
  • Added REMOVE_HEALTH:<HEALTH> - take entity's health away, ignores armor and does not play damage animation for player
  • Added REMOVE_HEALTH_DAMAGE:<HEALTH> - Take entity's health away, ignore armor play damage animation for player
  • BREAK_BLOCK effect can no longer break same block multiple times
  • Resolved minor console error with MORE_DROPS effect
  • Fixed right-click armor swap not triggering EFFECT_STATIC
  • Fixed %exp% placeholder
  • Potion time for 1.19 versions and previous has been updated - should resolve the new display update for potion times
  • HAS_ENCHANTMENT_IN_HAND_OF now works with mobs
  • AureliumSkills terraform skill no longer causes durability damage to tools
  • Updated AureliumSkills hook
  • Updated Lands hook
  • Fixed PUMPKIN effect with keep inventory on
  • Fully reworked AureliumSkils support.
  • Huge improvements to performance: trigger is now only enabled if any enchant utilizes it, otherwise it will no longer do checks
  • Added %block x%, %block y%, %block z% placeholders
  • Fixed 1.17.1 loading
  • CATCH_FISH now only activates with fishing drops
  • MORE_DROPS no longer works with player-placed blocks
  • Breaking Clay blocks with Telepathy (TP_DROPS) now drops correct amount of clay
  • Further work on in-game editor, it's coming out soon!
  • Improved durability calculations for tools
  • Fixed few minor issues with effect handling
  • Fix for Water Walking people were able to mine obsidian by mining block next to it
Changes:
  • Fixed issues with Lands hook
  • Improvements with trigger performance and multithreading
  • Some internal code improvements and refactoring
  • Fixed minor error with McMMO skills when using BREAK_BLOCK effect
  • Improvements to performance with processing effects, conditions
  • Fixed rare error in console with loot generation
Changes:
  • Improvements to REPEATING trigger
  • Added Lands support for land protection
  • Fixed trident issue with throwing
  • Updated config sounds to new sound format
  • Fixed gkits sound not playing
  • Added Lands support for land protection
  • Added HOOK_ENTITY trigger, CATCH_FISH no longer activates with entities
  • Updated CATCH_FISH trigger, now only works with fish
  • Fixed ACTION_BAR effect trying to activate on non-player entities
  • Few minor tweaks and improvements
Changes:
  • Fixed error on player death
  • Updated all menus handling
  • Fixed console error on player death
  • Added LWC support
  • Added GriefPrevention support
  • Added Towny support
  • Improved ItemsAdder support, mining effects now work properly
  • ItemsAdder durability support has been improved
  • Added >= and <= support for conditions
  • Overhauled Vein mining with block detection improvements
  • EXP effect no longer drops experience for silktouch breaks
  • CATCH_FISH no longer triggers when hooked with an item
  • Fixed rare error with loot generation
  • Performance improvements
  • Added world blacklist for abilities.
  • Added more dynamic trigger loading to save performance
  • All ability settings are now explained also at: https://wiki.advancedplugins.net/abilities/settings
  • Added PUMPKIN, MELON support for PLANT_SEEDS effect
  • MORE_DROPS now supports whitelist/blacklist of materials, by default multiplication enchant now has a whitelist of materials. We recommend setting a whitelist or all broken blocks will be multiplied.
  • Fixed double slabs only dropping 1 slab
  • Fixed error with fishing
  • Added DROP_ITEM effect to create a dropped item
  • Added Netherrack and Clay to SMELT effect
  • Added @ Add target
  • Minor fixes and improvements
Changes:
  • Added wiki entry explaining scripting in effects: https://wiki.advancedplugins.net/abilities/scripting
  • Reworked FREEZE effect
  • Added AbilityPreactivateEvent event
  • Added RIGHT_CLICK_ENTITY trigger
  • Fixed Thorns activating triggers
  • Fixed blocks broken with effects not dropping exp
  • Fixed @Veinmine target issue
  • Increased BOOST effect limits
  • Improvements to drops handling
  • Fixed error with switching off-hand items
  • Added `is player` condition
  • Added world blacklist for abilities.
  • All ability settings are now explained also at: https://wiki.advancedplugins.net/abilities/settings
  • Added PUMPKIN, MELON support for PLANT_SEEDS effect
  • MORE_DROPS now supports whitelist/blacklist of materials, by default multiplication enchant now has a whitelist of materials. We recommend setting a whitelist or all broken blocks will be multiplied.
  • Fixed double slabs only dropping 1 slab
  • Fixed error with fishing
Added 1.20.1 support
Minor fixes to spawners
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