A bug related to chest upgrades has been fixed.
The upgrade icon has been moved from languages.yml to the new "upgrades.icon" section of each chest configuration file, so every chest can now have its own upgrade button.
A new %upgrade_item% placeholder has been added to display the item required to upgrade when using the ITEM economy type
Code (YAML):
upgrades:
# Icon of the upgrade button. Placeholders: %price%, %size% and %upgrade_item%
icon:
material: "CHEST"
head: ""
name: '&e&lUpgrade your slots&6&l!'
lore:
- '&7This upgrade contains a total'
- '&7of &6x%size% &7slots'
- '&aCost&e: &6x%price% &8x &f%upgrade_item%' +2 Bugs fixed! +1 New option! +1 New placeholder!
The Folia update has been polished based on further testing. A bug that made all chest upgrades require the item of the first upgraded chest after a restart has been fixed. Chest sell logs are now deleted when their chest is permanently removed.
Folia support has been implemented! Please be cautious when testing this JAR, and let me know on my Discord server or via my personal Discord (deadsilenceiv) if you encounter any issues related to this update.
Support for newer versions of the game has been added. The CMI title hook has been updated. The UltimateShop hook has been added, and the EconomyShopGUI hook has been updated. A transportation bug has been fixed.
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