A bug related to chest upgrades has been fixed.
The upgrade icon has been moved from languages.yml to the new "upgrades.icon" section of each chest configuration file, so every chest can now have its own upgrade button.
A new %upgrade_item% placeholder has been added to display the item required to upgrade when using the ITEM economy type
Code (YAML):
upgrades:
# Icon of the upgrade button. Placeholders: %price%, %size% and %upgrade_item%
icon:
material: "CHEST"
head: ""
name: '&e&lUpgrade your slots&6&l!'
lore:
- '&7This upgrade contains a total'
- '&7of &6x%size% &7slots'
- '&aCost&e: &6x%price% &8x &f%upgrade_item%'
+2 Bugs fixed!
+1 New option!
+1 New placeholder!