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⭐️ Mythical Races Engine (Premium) ⭐️ 1.21.4+ ⭐️

Plugins MC ⭐️ Mythical Races Engine (Premium) ⭐️ 1.21.4+ ⭐️ 2.8.0-SE-V1

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Bug Fixes:

  • Fixed classes not executing commands properly from the day and night command list in MRPremiumAddons configuration
  • Fixed the back/forward force race GUI bug
  • Fixed the IMMUNETOX ability sync bug
  • Fixed a rare YML saving error that would occur causing a players data to not be readable anymore
New Features:

  • Added a mini-quest system
  • Mini quest system will come with 2 default quests
  • Added a quests.yml file inside of plugins/MythicalRaces/
  • Added CRAFTITEM to CUSTOMABILITY
  • Quest system will use a local H2 Database
  • 3 new commands, permissions on the right
  • /races questprogress {quest name} | mythicalraces.quests.progress
  • /races questlist | mythicalraces.quests.list
  • /races questview {quest name} | mythicalraces.quests.view

Configuration Changes:
  • Added a quests.yml file inside of plugins/MythicalRaces/
  • File will include information on how to assign/add more quests
Additional Information:

How quests work:
Quests can be assigned to races/classes, example an Elf can be assigned to a different quest that a Dwarf would not have. This is not a global quest for the race itself, but a unique quest to the individual user itself that has a specific race. <- If configured that way, currently its 2 global quests for everyone.

How quests are made:
Inside of quests.yml are the quests, similar to how the rest of mythical races works, you'll find it to be significantly easier to configure.

This version can be labeled as experimental for mini-quest, similar to the rest of mythical races, it is entirely configuration based and comments will be in the quests.yml file.

A new file called quests.mv.db will be generated inside of /MythicalRaces/ this will hold player quest information, it stores it in a JSON format
You do not need to touch that file, other than seeing SQL errors in console, then you can delete that file

The mini-quest system may be expanded on in the future if popular enough, right now its just a small addon, onto mythical races premium, with a few commands and a db.
Bug Fixes:

  • N/A
New Features:

  • Added multiple boolean values to Mythical Races configuration for attribute reset controls, this is to enable compatibility with multiple other plugins that like to deal with attributes, enabling other plugins to override mythical races attributes rather than vice versa
Configuration Changes:

  • Please add the following to the 'other' section in the Mythical Races base configuration, /MythicalRaces/config.yml
    Code (YAML):
    # Reset attributes when player leaves and when server reloads
    # This is to prevent long-term effects if the plugin is ever uninstalled
    rAttributesLeaveReset: true

    # Reset attributes when switching races
    # This is so attributes don't carry over into another race
    rAttributesRacesReset: true

    # Reset attributes when switching classes
    # This is so attributes don't carry over into another class
    rAttributesClassesReset: true

    # Blacklisted worlds reset attributes
    # When a player is switching over to a blacklisted world, reset the attributes
    rAttributesBlacklistedWorldsReset: true

    # Reset attributes when crossing regions (for worldguard flag)
    rAttributesWhenCrossingRegionsReset: true

2.4.0-SE-V1​

2.3.9-SE-V1​

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Reactions: AnyKPerson

2.3.8-SE-V1​

Bug Fixes:
  • Addressed an issue with the /races leaderboard not displaying the correct information.
  • Resolved an error related to the RESTRICTARMOR feature.
New Features:
  • Introduced a miniature scripting engine, enabling dynamic game behavior through custom scripts.
  • Expanded the functionality of custom ability events to include the use of SHIFT key as an input, allowing more versatile interactions (e.g., SHIFT+right-click on specific blocks).
  • Added support for multiple abilities within a single file with the introduction of the APPEND-ABILITY feature.
  • Version numbering now includes differentiation for the scripting engine, represented as 2.3.7-SE-V1 (Mythical Races version 2.3.7 Scripting Engine Version 1).
Configuration Changes:
  • Updated comments on the website to ensure accurate and up-to-date information.
  • Modified comments within the plugin to provide clearer and more informative descriptions.
Bug Fixes:

  • Patched console log errors when players hit citizen NPC's and the plugin attempts to grab their class/race
New Features:

  • N/A
Configuration Changes:

  • N/A
Bug Fixes:

  • Patched some missing config lines for the UndeadLord race - it is fixed if you delete config.yml and let it generate a new file (for the base)
New Features:

  • Added a command called /races rcooldown {player} - will reset the players race/class choosing cooldown
Configuration Changes:

  • Add the following to your BASE mythical races config where the rest of the messages are at the bottom of config
  • Code (YAML):
    resetPlayersCooldown: '&aReset players races and class cooldown'
  • Side note, if you are having trouble with a classes huge speed boost please delete classes.yml and let it generate a new file
  • Patched some commands not being able to execute due from config
    Specifically the 'dayRaceCommandExecution' and 'nightRaceCommandExecution'

Bug Fixes:

  • N/A
New Features:

  • Added 'TIME' event custom ability [execute commands at a specific world time]
  • Added wearing armor custom ability [execute commands wearing a specific piece of equipment or custom model id]
Configuration Changes:

  • Some commenting changes on MRPremiumAddons
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