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⭐️ Mythical Races Engine (Premium) ⭐️ 1.21.4+ ⭐️

Plugins MC ⭐️ Mythical Races Engine (Premium) ⭐️ 1.21.4+ ⭐️ 2.8.1-SE-V2

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Summary of Changes
1. Velocity System Overhaul

  • Radial Knockback / Push & Pull
    • pushaway <hMag> [yMag] / addpushaway / setpushaway: Radially knocks targets away from the caster (or backward from look direction if targeting self).

    • pulltoward <hMag> [yMag] / addpulltoward / setpulltoward: Radially pulls targets toward the caster horizontally.
  • Directional & Caster Vector Look
    • addcasterlookvelocity <xMag> <yMag> <zMag> / setcasterlookvelocity: Propels the target along the caster's look direction (for beam/wave effects).

    • addlookvelocity / setlookvelocity: Applies velocity along the target's look direction.

    • addvelocity / setvelocity: Applies velocity in world coordinate axes.
  • Duration / Repeating Loop Directives
    • REPEATFORTIME:intervalTicks:durationTicks <command>

    • DURATION:intervalTicks:durationTicks <command>

    • Function: Automatically runs the command repeatedly at defined tick intervals until the total duration expires.
2. Event System & Stand-Only Triggers
  • Jump Events
    • Added JUMPEVENT, SHIFTJUMPEVENT, and NOSHIFTJUMPEVENT triggers via PlayerStatisticIncrementEvent (Statistic.JUMP).
  • Swap Hands Events ('F' Key)
    • Standard triggers: SWAPHANDS, SHIFTSWAPHANDS, NOSHIFTSWAPHANDS

    • Cancel variants: SWAPHANDSCANCEL, SHIFTSWAPHANDSCANCEL, NOSHIFTSWAPHANDSCANCEL

    • Handled via PlayerSwapHandItemsEvent.
  • Stand-Only Click Triggers (NOSHIFT... / NOTSHIFT...)
    • Includes: NOSHIFTRIGHTCLICKAIR, NOSHIFTLEFTCLICKAIR, NOSHIFTRIGHTCLICKBLOCK, NOSHIFTLEFTCLICKBLOCK, NOSHIFTRIGHTCLICKBLOCKHAND, NOSHIFTLEFTCLICKBLOCKHAND, and consume variants.

    • Function: Allows abilities to fire exclusively when standing without interfering with sneaking abilities.
  • Health Threshold Triggers
    • Triggers: HEALTHUNDER, HEALTHOVER, HEALTHPERCENTUNDER, HEALTHPERCENTOVER, LOWHEALTH (plus SHIFT... and NOSHIFT... variants).

    • Evaluation: Evaluated periodically. Supports inline thresholds (e.g., HEALTHUNDER-6, HEALTHPERCENTUNDER-25) or material argument numbers (6, 25%).
3. Scripting Engine
  • Added {playerMaxHealth()} and {playerHealthPercent()} functions and placeholder evaluation.
4. Configuration & Documentation
  • config.yml
    • Added comprehensive documentation comments and configuration examples for all new event types, velocity directives, duration repeating triggers, and health triggers/placeholders.
  • WikiPageMRAddons.js
    • Updated the official website documentation with dedicated sections and examples for the new velocity system, REPEATFORTIME, jump/swap hand events, NOSHIFT stand-only actions, and scripting functions.
- Fixed a console spamming error when overwriting effects
- Added new documentation to the config

2.7.1-SE-V1​

2.7.0-SE-V1​

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