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⭐️ Mythical Races Engine (Premium) ⭐️ 1.21.4+ ⭐️

Plugins MC ⭐️ Mythical Races Engine (Premium) ⭐️ 1.21.4+ ⭐️ 2.8.0-SE-V1

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2.5.4-SE-V1​

2.5.3-SE-V1​

Bug Fixes:

  • Implemented slight optimizations + a potential conflict fix when player data is saved causing player data to be corrupted at times
  • The "cooldown" key no longer needs to be a string inside of the config.yml and can be a proper number now
New Features:

  • Introduced a key called "enableQuests" that is by default false inside of the quests.yml config

Configuration Changes:
  • Added a message + configuration key inside of the quests.yml
Please add the following to the "quests.yml"
YAML:
# Enable quests or not (Default: false)
enableQuests: false

questsDisabled: '&4Quests are disabled for mythical races'

Changelog

Bug Fixes:

  • N/A
New Features:

  • Added conditional placeholder API options within "data" setters for both MythicalRaces config and MRPremiumAddons config, you can search for "PAPI" on the mythical races wiki to find out more details
Configuration Changes:
Bug Fixes:

  • Fixed a bug where if the users class didnt exist in MRPremiumAddons config, the execution commands for MRPremiumAddons setters wouldnt execute causing errors
New Features:

  • N/A

Configuration Changes:
  • N/A
Bug Fixes:

  • Some events had race defined instead of class in a class specific level to execute the rest of the ability
  • Fixed the quests ability to consistently give the end reward once completed, upon a rejoin.
New Features:

  • Added a few new events to the quest system
  • Added the reverse of CUSTOMABILITY;10, CUSTOMABILITY;-10 - the negative number means activate ability if the user level is LESS than 10


Configuration Changes:

  • Update some documentation in quests.yml and added more quests inside of quests.yml, you can delete quests.yml to see the new quests
Bug Fixes:

  • Removed a debug log that occurs when a user kills an entity
New Features:

  • N/A

Configuration Changes:
  • N/A
Bug Fixes:

  • N/A
New Features:

  • Added changeable velocity to the "command" section of custom abilities, what you can do with it will be explained in "Additional Information"
  • ^ For above, types are [setVelocity, addVelocity, setLookVelocity, addLookVelocity]
  • Added 2 new functions to the scripting engine functions, get race level and get class level

Configuration Changes:
  • N/A
Additional Information:
Note that entities are players as well
  • Velocity Commands in Custom Ability, this is explained more in the wiki:
    • setVelocity: Sets the entity's velocity to a specific value. Useful for creating abilities that move entities at a consistent speed or direction.
    • addVelocity: Adds to the current velocity of the entity. Ideal for abilities that incrementally increase speed or change direction over time.
    • setLookVelocity: Sets the entity's velocity in the direction they are looking. This can create abilities that propel the entity forward based on where they are facing.
    • addLookVelocity: Adds velocity in the direction the entity is looking, on top of their current motion. This allows for more dynamic and responsive movements.
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