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LobbyGames [1.8.x-1.21.x] ✅ High Quality Minigames ✅ 100% Customizable ⭕ 20% OFF SALE

LobbyGames [1.8.x-1.21.x] ✅ High Quality Minigames ✅ 100% Customizable ⭕ 20% OFF SALE 2.6.0

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COSMO updated LobbyGames [1.8.x-1.21.x] ✅ High Quality Minigames ✅ 100% Customizable ⭕ 20% OFF SALE with a new update entry:

2.5.6

- Added proper functionality for if a rewards.yml configuration uses the "for-winning-player" for a singleplayer game. The for-winning-player tag, if set to true, makes the reward only attainable if the player won the game, finished a puzzle successfully, generated a 2048 tile, etc.

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COSMO updated LobbyGames [1.8.x-1.21.x] ✅ High Quality Minigames ✅ 100% Customizable ⭕ 20% OFF SALE with a new update entry:

2.5.8

Added the ability to specify which arena ids a reward configured in rewards.yml will apply to. For a single arena, you can add arena-id to the reward entry. For multiple arenas to be included, make a list entered as arena-ids. Examples:
Code (Text):
pool:
single-arena-example:
enabled: false
arena-id: 4
console-commands:
- "eco give %player% 100"
Code (Text):
pool:
single-arena-example:
enabled: false
arena-ids:
- 5
- 6...

Read the rest of this update entry...
 
COSMO updated LobbyGames [1.8.x-1.21.x] ✅ High Quality Minigames ✅ 100% Customizable ⭕ 20% OFF SALE with a new update entry:

2.6.0

- Made a major refactor on the codebase. If you use the API and use anything outside of the me.c7dev.lobbygames.api package, you must refresh your package imports! This includes if you're doing anything with Leaderboards, specific instances of games, etc. If are only using custom events, no action is required.
- Deprecated the GameType API class, replacing with GameMetadata:
Code (Text):
// LEGACY - Please refactor if your API uses this:
if (game.getGameType() ==...

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