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LobbyGames [1.8.x-1.21.x] ✅ High Quality Minigames ✅ 100% Customizable ⭕ 20% OFF SALE

Plugins MC LobbyGames [1.8.x-1.21.x] ✅ High Quality Minigames ✅ 100% Customizable ⭕ 20% OFF SALE 2.5.9

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- Added arena-id and arena-ids property examples to the default rewards.yml. The default file can also be found on the spigot page.
Added the ability to specify which arena ids a reward configured in rewards.yml will apply to. For a single arena, you can add arena-id to the reward entry. For multiple arenas to be included, make a list entered as arena-ids. Examples:
Code (Text):
pool:
single-arena-example:
enabled: false
arena-id: 4
console-commands:
- "eco give %player% 100"
Code (Text):
pool:
single-arena-example:
enabled: false
arena-ids:
- 5
- 6
console-commands:
- "eco give %player% 100"
If no arena id(s) are specified, the arena will apply to all arenas as before.
(If both arena-id and arena-ids are used, it will take the union)

- Fixed a bug where servers running legacy minecraft versions could not edit the y level of the snake spawn location in arenas.yml
- Fixed issues with legacy MC server versions (such as 1.8) where armor stands could not spawn.
- This will likely be the last version of LobbyGames with maintained support for legacy Minecraft server versions (<= 1.12).
- Added proper functionality for if a rewards.yml configuration uses the "for-winning-player" for a singleplayer game. The for-winning-player tag, if set to true, makes the reward only attainable if the player won the game, finished a puzzle successfully, generated a 2048 tile, etc.
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