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Vacan Anti Cheat for Java | Advanced AntiCheat Detection | 1.7-1.21.4

Plugins MC Vacan Anti Cheat for Java | Advanced AntiCheat Detection | 1.7-1.21.4 4.0.3.7

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  1. Mangrove-door blocks have been listed & properly handled in the Block utilities.
  2. The IrregularMovements horizontal-detection will now be more lenient towards increased velocity scenarios.
  3. Updated the in-game join notifications to repeat and be more accurate.
  4. Ban and Warning messages will now be treated like other messages and forcefully include the prefix in some versions.
  5. The NoSwing break detection will no longer target sensitive held items.
  6. The IrregularMovements step detection will now be more lenient when the player is falling.
  7. The Research Engine will now do safety checks before reading logs data to prevent algorithmic failures.
  8. The Research Engine will no longer confuse yaw & pitch rates of winner players versus loser players.
  9. The Speed water detection will now be more lenient around ice blocks.
  10. The IrregularMovements downwards detection will now consider more variables when checking a player.
  11. The Speed check’s horizontal detection will now be more lenient towards ice blocks in certain scenarios.
  12. The Speed water detection will now return the entity type instead of the entity object in the detection information.
  13. The Speed water detection will now be more lenient when the player has been recently building/placing blocks.
  14. The SpartanWebhooks plugin recommendation has been removed from the inventory menus as it’s no longer valid.
  15. The Chat Protection feature will no longer consider only decimal messages as repetitions.
  16. Detection Notifications will now be sent instead of Suspicion Notifications when a player is likely testing.
  17. The KillAura direction detection will now be more lenient around many entities.
  18. The Cloud feature now supports decimal versioning so features like external auto updaters can work more properly.
  19. The Elytra handler will now be more lenient when the player was recently gliding
  1. Mangrove-door blocks have been listed & properly handled in the Block utilities.
  2. The IrregularMovements horizontal-detection will now be more lenient towards increased velocity scenarios.
  1. Implemented an Auto Updater feature for users of my website.
  2. Introduced native Discord Webhooks feature implemented via the Cloud feature.
  3. Implemented additional configuration options in the settings.yml file for the Discord webhooks feature.
  4. Introduced more bounding boxes to grindstone blocks via the Ground utilities.
  5. The IrregularMovements jump detection will now be more lenient on ground interaction scenarios.
  6. Updated the Suspicion Notifications message to be more grammatically correct & universal.
  7. Mining data will no longer be logged in the console as there have been XRay notifications since a long time ago.
  8. Staff Chat & Reports will now be distributed via the Cross Server Notifications feature for all customers.
Further Balance of Notifications
  1. Reworked parts of the Liquid handler that may have caused issues with buckets.
  2. The False Fall Damage handler will no longer function when a player is using certain bucket items.
  3. Certain parts of the IrregularMovements bouncing-blocks detection will no longer consider past information.
  4. The IrregularMovements ground-up detection will no longer function near honey blocks.
  5. The Research Engine cache will now refresh more properly to allow menu data to be more consistent.
  6. Updated the outdated version message with more reliable information.
  7. The Ground utilities have received new bounding boxes for Lantern blocks.
  8. Increased the cooldown of the Suspicion Notifications to help alleviate spam
The Speed water detection will now only show vehicles in the verbose when the player is using one.
  1. The FastPlace fast detection will no longer work when certain custom vehicles are being used.
  2. Mud blocks previously were considered sensitive, and now they are also considered semi-solid.
  3. Horses will now receive greater limits in the Speed water detection.
  4. Reworked the Vehicle Access handler with more calls for a more stable Speed water detection.
  5. The IrregularMovements horizontal-detection & air-up detections will no longer reach the lowest possible buffer.
  6. The KillAura fight-analysis detection has had its percentage threshold lowered for a more stable experience.
  7. Suspicion notifications and suspected player results have been balanced to prevent spam and faulty results.
  8. The Speed check will now account for extra speed after breaking a sensitive block.
  9. Upgraded the Block Break handler to be faster with its object calculations.
  10. Upgraded the Liquid handler to account the usage of water buckets.
  11. Upgraded the Violations feature to store the last violation time of a check individually.
  12. The XRay check will now notify once instead of twice and at a minimum of every 15 minutes.
  13. The preferred cancel violation will now be slightly higher to account for average inconsistencies.
  14. The IrregularMovements downwards detection will now be more lenient when the player is close to the ground time-wise.
  15. The EcoSkills plugin has been listed as an incompatibility to help checks be more lenient when found to be used.
  16. The IrregularMovements water sub-detections will now work concurrently in certain cases.
  1. Check object memory will now refresh properly when reloading the plugin and won't require restarting the server.
  2. Notifications will no longer be distributed to all players in certain situations.

Build 468​

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Build 464.1​

Build 464.1​

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