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TradeManagerPlus [1.20.X-26.2]: Villager Trade Control & Custom Item Support

Plugins MC ULTIMATE TradeManagerPlus [1.20.X-26.2]: Villager Trade Control & Custom Item Support 2.0.0

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  • Added specific support for EcoItems (where previously, it wasn't allowing trading with those items at all)
  • Fixed an issue where villagers would reset themselves when in an unloaded chunk (and when /tm reload was done)
  • Fixed an issue where doing custom trades wouldn't stack items naturally in your inventory (shift + clicking) and just clicking regularly.
  • Adjusted Vanilla Override so that the specific trade takes priority over Vanilla (Global) Override for Custom Currency.
  • Improved the /tm reset-villagers command.
  • "Hero Of The Villager" is returned to players after interaction with a Villager with discounting disabled ends (instead of it permanently being gone)
  • Minor bug fixes with players acquiring custom trades.
  • Fixed an issue with Custom Trades when villagers level up, which would cause already existing custom trades to reroll their odds of spawning.
  • Global Settings for Vanilla Overrides (Inside "Edit Vanilla Trades") has been changed/reworked, the config line for the proper global settings line will say [global-settings] as the third section / item (this will stop the old global settings config line / item from duplicating/wiping issue)
  • Fixed an issue with Minimum Cost confusing TradeManagerPlus into thinking it's a different trade, not allowing it's settings set in Vanilla Override.
  • Fixed an issue with Custom Trade cooldowns resetting when a villager levels up.
  • Fixed an issue with Custom Trade cooldowns not working properly for trades that utilize the new "custom_item{#}" format.
  • Added an additional check for the plugin Shopkeepers to hopefully avoid issues involving their villagers.
  • Fixed an issue with Weighted Custom Trades not choosing trades that are too similar with costs/resulting items. (Enchanted Books / Tipped Arrows) Thanks to @Mapphews for reporting this on the discord and finding this issue!
  • Fixed an issue with Custom Trades retaining tags that prevented stacking with their vanilla (normally crafted) counterparts.
  • Updated Minimum Cost to now apply to discounted trades as well, meaning discounts will no longer go below the set minimum cost for vanilla trades.
  • Fixed an issue with similar trades (Enchanted Books, with random enchantments) would sometimes replace each other.
  • Fixed an issue where having the setting Only Display Custom Trades would replace previously generated Custom Trades when a villager levels up.
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