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SimpleBlockRegen Premium ✅ Create automatic regeneration regions ⛏️

Plugins MC SimpleBlockRegen Premium ✅ Create automatic regeneration regions ⛏️ 0.5.9

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  • 1.20 support

0.4.6​

  • Simply improved the code of the previous update.
  • Fixed | Default value of the item probability and experience in the custom drop was set to 1, which ran the logic when not set in the block configuration, now it does not run unless it is set in the block configuration.
  • Added | It is now possible for the natural drop and the custom drop to run simultaneously.
  • Fixed | When using custom drop, the experience was automatically dropped to the user even if you didn't have drop-inventory enabled.
  • Fixed | Prevention of some minor bugs


You can find all the information you need on the wiki. If you need support, please log in to Discord to verify your purchase.
  • Fixed | The material on top of the regeneration is not solid, sometimes depending on the scenario it could fail to re-set the material, it has been tested in several scenarios, also with random regeneration and all problems have been solved.
  • Fixed | Metadata is now deleted when not used, previously it was only set to false (random regeneration).
  • Fixed | The probability of the commands did not work when specifying values like 0.009, resulting in that you could only use 3 digits like for example 0.01 being the minimum value to use, now you can use very precise probabilities like 0.000082.
  • Fixed | Terminate command
  • Fixed | LeavesDecayEvent, this event has been added to prevent the leaves set in the SBR regions from disappearing either when regenerating or when replaced in the regenerated block.
  • Fixed | When the block above the block containing the regeneration is not solid, it is stored in cache to prevent it from disappearing due to breakage.
  • Fixed | We have restructured a bit the code where the Drop Naturally logic is executed, in versions prior to version 0.3.5 the event was cancelled and therefore now some part of the code is broken, although everything should be fixed now.


You can find all the information you need on the wiki. If you need support, please log in to Discord to verify your purchase.
  • Fixed | Before it was verified if the item with which you broke was air, in case it was not, you got the drops with that item which gave rise to an error in console, now when you break you verify that it is a tool (Shovel, Axe, Pickaxe, Hoe), in case it is not a tool you get drops as if you broke with your hand. (drop-naturally: true)

You can find all the information you need on the wiki. If you need support, please log in to Discord to verify your purchase.

Remember, if there are any bugs, report them on our Discord!
  • Fixed | Fix events; when registering BlockBreakEvent it did not check if that was the event, which was sometimes instantiated with other events on the server such as FurnaceExtractEvent.
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