-Added INFLUENCE POINTS system. Players can now have a certain amount of influence points with conversation entities. You can use influence as condition for certain dialogues or options to appear in each conversation.
-Added influence command: /interactions influence set/add/remove <player> <conversation_entity> <value>.
-Added influence action type.
-Added %interactions_influence_<conversation_entity>% PlaceholderAPI variable.
-Fixed a permission for commands tab complete.