BOSS DESCRIPTION
Cursed_Beast_Basic_Attack: Attacks by sweeping the ground. Sweep once, or sweep twice.
Cursed_Beast_Grab: Grab the closest player in range and slam them to the ground 3 times.
Cursed_Beast_Jump: Jump toward a distant target and slam them down.
(+Fake Sweep Attack: Mimics jumping, but then sweeps the ground to attack).
Cursed_Beast_Punch: Randomly executes one of three punch patterns.
1. one hard punch.
2. 2 punches in a row, followed by a hard punch with both hands together.
3. Slam down once, sweep the ground 2 times quickly, then move forward and slam the ground.
Cursed_Beast_Frenzy: Goes on a rampage, sweeping the area 3 times and slamming down hard once.
Cursed_Beast_Scream: The beast screams in agony. Players in range are slowed and affected by screen shake.
(+ Fake Slam: The beast mimics a scream, then slams down once hard)
Cursed_Beast_Burst: The beast slams its arm into the ground, then pulls it out after a moment to attack.
WEAPON DESCRIPTION
Bloodmoon_Scythe: A scythe weapon with a long range.
Bloodmoon_riflespear: A spear with both ranged and melee attacks.
+ Additional trigger: SHIFT + Right-click to load the rifle with ammunition, then fire a shot on the next 3 hits.
Bloodmoon_boomhammer: A powerful hammer with a furnace.
+ Additional triggers: SHIFT + Right-click to heat up the furnace. next left clicks will blast a powerful blow.
Contain blueprints (.bbmodel), plugins config, skin of HUNTERS (Alex / Steve) , and README file.
This package has been tested on the 1.20.1 version of the paper server.
(Require)
ModelEngine4, Mythicmobs, ItemsAdder, ProtocolLib and MythicCrucible