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Auction House - The Ultimate Auction House

Plugins MC Auction House - The Ultimate Auction House 2.158.2

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+ Fixed bug where transactions would not be saved using the correct price. All new transactions will now store the correct ending price depending on buy state (won by auction or bought immediately)
+ Added a setting to skip the listing select menu. If either the bid system is disabled or the force auction setting is enabled. It will go immediately to the place item screen instead of making the user select the only available option.
+ Small logic adjustment for the bundle limit, it will now check for total listings limit first, then it will check for bundle limit
+ Added a setting to prevent repeat bids (if enabled the highest bidder cannot keep bidding on the item to raise the price)
+ Added setting for bundle listing limits (limit the total amount of bundled items a player can have on the auction house)
+ The container inspect (bundles/shulkers) show 36 slots now instead of 27
+ Added the following placeholders to payment collection items (%item_name, from_name, payment_reason%)
(!) The new placeholders will only show on payments made after you update.
+ Fixed dupes caused by the Meteor Hacked Client
+ Added /ah bids which shows your winning bids
+ Payment collection item can have placeholders used in name/lore
+ Fixed bug with item purchase broadcast for auction items (it used to show the current bid, when it should have shown buyout)
+ Added a ChestShop listener to prevent sale while delaying packets after using confirm gui
+ Assign player variable in canListItem() and getItems() methods within AuctionPlayer if null. Fixes 1.8 issue.
+ Clear listing item on death to prevent give back on quit
+ Fix issue where infinite items would lose their total stack size if a partial buy is made

(if you downloaded that jar I posted in the auction support channel earlier, this is the same one, just doing the spigot release now)
+ Fixed bug where players could bypass sell limit when listing button is enabled within main auction gui
+ Fixed bug when force custom bid amount is enabled, it would effectively re-open the main gui without asking for the be bid.
+ If the player can't bid on the item (not enough money) during a custom bid, just re-open the auction menu rather than closing it.
+ Another fix regarding meteor client's close without packet (dying after closing the confirmation gui, drops your item, then opens back the menu to list if you have auto respawn on)
+ Added additional permissions to admin gui
- auctionhouse.admin.returnitem
- auctionhouse.admin.claimitem
- auctionhouse.admin.deleteitem
- auctionhouse.admin.copyitem
+ Added minor delay to item listing creation, default is 2 ticks
+ Added setting to display the full stack trace of a listing error when it occurs.
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