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Auction House - The Ultimate Auction House

Plugins MC Auction House - The Ultimate Auction House 2.152.1

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+ Fixed bug with date range input for transaction deletion ( would throw an error if you input the wrong format)
+ New Setting "auto refresh does slot clear" (if enabled, every refresh, the slots will be cleared (replaced by default item) then the actual listings will be placed.) - https://github.com/kiranhart/Auction-House/issues/56
+ Added unique button for actual back navigation (https://github.com/kiranhart/Auction-House/issues/51)
+ Aesthetic fix for first page -> previous button showing after returning from 2nd page (https://github.com/kiranhart/Auction-House/issues/50)
+ The admin clear command now clears the collection bin as well (https://github.com/kiranhart/Auction-House/issues/55)
+ Added unique starting bid too high message (Relates to #54)
+ When Buyout is toggled, it resets price if bin is lower than starting. disabling buy now also hides the price adjustment for it. (https://github.com/kiranhart/Auction-House/issues/54)
+ Fix issue with realistic bidding not using the bid increment properly (https://github.com/kiranhart/Auction-House/issues/52), Also resolves (https://github.com/kiranhart/Auction-House/issues/53 - Was not able to re-create after fixing #52)
+ Added a setting to disable the buy now/buy out in auction sell menu by default Closes (https://github.com/kiranhart/Auction-House/issues/28 & https://github.com/kiranhart/Auction-House/issues/31)
+Fixed bug where when cancelling a listing confirmation for bundled items, it now gives individual items from the bundle rather than the bundle itself.
+ Added config option to block items from sale if specific NBT tags were found on them (https://github.com/kiranhart/Auction-House/issues/48)

That should be all the important changes/fixes.
+ Added admin clear command. /ah admin clear <Player> <returnItems (true/false)> <GiveBiddersMoneyBack (true/false)>
(!) Example Usage: /ah admin clear ItsMeKiran false true
+ Fixed bug where players could provide a negative bid amount causing the current item price to drop.
+ Fixed bug where discord webhook would send both auction and bin listing messages instead of either or.
+ Fixed bug where transactions would not be saved using the correct price. All new transactions will now store the correct ending price depending on buy state (won by auction or bought immediately)
+ Added a setting to skip the listing select menu. If either the bid system is disabled or the force auction setting is enabled. It will go immediately to the place item screen instead of making the user select the only available option.
+ Small logic adjustment for the bundle limit, it will now check for total listings limit first, then it will check for bundle limit
+ Added a setting to prevent repeat bids (if enabled the highest bidder cannot keep bidding on the item to raise the price)
+ Added setting for bundle listing limits (limit the total amount of bundled items a player can have on the auction house)
+ The container inspect (bundles/shulkers) show 36 slots now instead of 27
+ Added the following placeholders to payment collection items (%item_name, from_name, payment_reason%)
(!) The new placeholders will only show on payments made after you update.
+ Fixed dupes caused by the Meteor Hacked Client
+ Added /ah bids which shows your winning bids
+ Payment collection item can have placeholders used in name/lore
+ Fixed bug with item purchase broadcast for auction items (it used to show the current bid, when it should have shown buyout)
+ Added a ChestShop listener to prevent sale while delaying packets after using confirm gui
+ Assign player variable in canListItem() and getItems() methods within AuctionPlayer if null. Fixes 1.8 issue.
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