Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!
  • 🎒 Back-to-School Sale!

    Get 20% OFF on all monthly Ranks with coupon code: Back-to-school

    Start the new season smarter, stronger, and ready to shine ✨

    💡 Keep your subscription active and you’ll continue paying the discounted price every month!

    Upgrade Now 🚀
⚔️ ExecutableItems ⭐ Custom Tools | Weapons | Armor Set | Potions, MMO Items, Vouchers, Cosmetics

Plugins MC ⚔️ ExecutableItems ⭐ Custom Tools | Weapons | Armor Set | Potions, MMO Items, Vouchers, Cosmetics 7.25.11.4

Register to download
Fix an issue with the custom block command SETBLOCK

Fix another issue when you tried to use placeholder in the DELAY command

If when a plugin gives an ExecutableItem to a player it doesnt trigger the activator EI_ENTER_IN_THE_PLAYER_INVENTORY, you should go on their support and ask them to call this method, ty: https://docs.ssomar.com/executablei...u-add-an-executableitem-in-a-player-inventory

Fix an issue with the activator EI_LEAVE_THE_PLAYER_INVENTORY when you doesnt have ProtocolLib (BUT ProtocolLib is hightly recommended if you want to have this activator works properly)
Fix an issue with a pickup event for the 1.8 users

Fix a little issue when you tried to use placeholder in the DELAY command

5.4.5​

New, the command /ei reload can be completed with 1 arg (the id of the item you want to reload)
Example: /ei reload Free_Lotery

New the custom commands that break blocks for example, FARMINCUBE, MINEINCUBE, now supports the custom block loots from RoseLoots

Fix an issue where EI doesnt acccept SCore 3.4.3​

BETA PREMIUM New activator EI_LEAVE_THE_PLAYER_INVENTORY, EI_ENTER_IN_THE_PLAYER_INVENTORY
These activators has been created only for the non-skackable item.
It will allow you to run a command when the EI leaves the player inventory, if the EI is moved in the inventory, or if the EI enters in the inventory.
(it supports detailedSlots option)

By combining both you will be able to make items that gives boost (effects, attributes,..) without using a Loop. And generally will allow you to do more things

It's in beta because there are a ton of leave and enter cases so I probably forget one

Item to test the activators : <>
Example item (Nether Star that gives strength boost when it is placed in the offhand) : <>

CHANGEMENT for the commands recently added:

NEAREST {commands} -> NEAREST {max accepted distance} {commands}
MOB_NEAREST {commands} -> MOB_NEAREST {max accepted distance} {commands}
New custom player commands:
NEAREST {commands}
MOB_NEAREST {commands}

ALL_PLAYERS {commands}
ALL_MOB {commands} (support blacklist and whitelist)
Fix a typo
Fix Remove some of my debug messages
- Fix issues
New activator PLAYER_PICKUP_THE_EI

New custom player command DAMAGE_NO_KNOCKBACK {number} [amplified If Strength Effect, true or false] [amplified with attack attribute, true or false]

New custom player command HURT_ANIMATION
Back
Top
AdBlock Detected

We get it, advertisements are annoying!

Sure, ad-blocking software does a great job at blocking ads, but it also blocks useful features of our website. For the best site experience please disable your AdBlocker.

I've Disabled AdBlock