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Souveraineté

Souveraineté 1.0.8

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COSMO updated Souveraineté with a new update entry:

1.0.1

- Removed debug items and building BossBars to reduce server load.
- Major TPS optimizations: eliminated chunk snapshots, added lazy layer-by-layer building scans, and added search cooldowns.
- Fixed deep trenches around buildings; terrain under roofs and overhangs is now preserved.
- Fixed jigsaw blocks not replacing correctly at building entrances.
- Fixed bridges generating underwater and improved their fences for smooth, realistic borders.
- Fixed dirt paths blocking building...

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COSMO updated Souveraineté with a new update entry:

1.0.2

- Optimized NPC behaviors including sleep, defensive radars, fishing, and swimming transitions.
- Overhauled the building planner to completely eliminate server lag spikes.
- Added golem construction tasks and settlement extinction mechanics.
- Fixed several construction-related bugs, including road priorities and planning crashes.
- Resolved packet-based nametag desyncs to prevent floating text plates.

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COSMO updated Souveraineté with a new update entry:

1.0.4

1. Improved the pathfinding algorithm: villagers can now navigate through fence gates, opening and closing them, including double-stacked fence gates.
2. Fixed a rare bug where villagers would destroy farm fences due to the Treecapitator algorithm, causing flooding.
3. Expanded the configuration. Village construction and all related features can now be disabled.
4. Fixed the code responsible for item production. Villagers now craft resources again using items from the village...

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COSMO updated Souveraineté with a new update entry:

1.0.5

1. Killing villagers now destroys the village. If a raid is taking place at the time, the village will fall under the control of the attacking race.
2. Fixed a bug with Chunky. Chunk pre-generation no longer creates actual villages; instead, "dormant" villages are spawned, which activate when a player approaches.
3. Significant optimizations and save/load improvements related to villages.
4. Fixed a bug where NPCs did not follow the player squad leader.
5. Fixed a bug where the...

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COSMO updated Souveraineté with a new update entry:

1.0.6

1. Additional save/load improvements; tests show significant performance gains. All heavy operations are now asynchronous.
2. Fixed a bug with the NPC combat system. NPCs no longer target enemies through walls or attempt to shoot through blocks. NPCs now only attack entities they can see.
3. Improved pathfinding. Villagers no longer get stuck on rooftops; they have learned to jump down from heights, minimizing fall damage.
4. Fixed a bug where farmers would cultivate soil on unbuilt...

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COSMO updated Souveraineté with a new update entry:

1.0.7

1. Village construction optimization. Now, construction is allowed only in a few settlements simultaneously within the same world. After completing one construction task, the queue switches to another village.
2. Plot rental system (Rent Foundation). Added a new building type — a 10x10 foundation available for players to rent:
- Renting can be arranged with the village Mayor, requiring a Friendly reputation and 64 units of the race's currency.
- The foundation area is protected (only...

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