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EcoJobs ⭕ Powerful Employment System ✅ Create custom jobs ✨ Levelling, Effects

EcoJobs ⭕ Powerful Employment System ✅ Create custom jobs ✨ Levelling, Effects 2026.33

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Hello updated EcoJobs ⭕ Powerful Employment System ✅ Create custom jobs ✨ Levelling, Effects with a new update entry:

2026.27

docs: add wiki documentation (Thanks Exanthiax!!!)
fix: Admonition format (Thanks CallumJohnson!!!)
feat: Eco in Gradle Properties (Thanks CallumJohnson!!!)
libreforge-updater
docs: improve plugin docs
docs: improve plugin docs
feat: add apply_random_enchant effect (Thanks Exanthiax!!!)
libreforge-updater
feat: update version numbering
feat: Dev Snapshots (Thanks CallumJohnson!!!)
wiki v2 docs (Thanks Exanthiax!!!)
update eco, libreforge, to 2026.24
feat: add per-type discoverable toggles to...

Read the rest of this update entry...
 
Hello updated EcoJobs ⭕ Powerful Employment System ✅ Create custom jobs ✨ Levelling, Effects with a new update entry:

2026.32

chore: bump libreforge to 2026.32

Libreforge Changelog:
feat: enhance HuskClaims and HuskTowns integration
fix: evaluate play_sound pitch/volume expressions
feat: expose an attack's base damage as %alt_value% on damage triggers
feat: add set_item_level effect
feat: item-level commands and effect improvements
chore: bump eco to 2026.32
Update gradle.properties
EcoHub: Bump version to 2026.32.

Read the rest of this update entry...
 
Hello updated EcoJobs ⭕ Powerful Employment System ✅ Create custom jobs ✨ Levelling, Effects with a new update entry:

2026.33

fix: updated publishing (Thanks CallumJohnson!!!)
docs: restructure pages
chore: bump libreforge to 2026.33

Libreforge Changelog:
fix: effect responsiveness when swapping armor via hotbar [EcoHub-15] (Thanks CallumJohnson!!!)
feat: added use_blockface arg to mine_x effects [EcoHub-4] (Thanks CallumJohnson!!!)
fix: fix attribute issues [EcoHub-7,EcoHub-8,EcoHub-9,EcoHub-13]
EcoHub: Bump version to 2026.33.

Read the rest of this update entry...
 
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