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XenoWorldReset ✨ Optimized & Seamless Scheduled World Resetting「1.13 - 1.21」[15% SALE]

ULTIMATE Plugins MC XenoWorldReset ✨ Optimized & Seamless Scheduled World Resetting「1.13 - 1.21」[15% SALE] 2.3.4

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Update focused on world reset commands, world setting fixes, and Minecraft 26.1 patch compatibility.

[IMG]
| Added

- Added `[console-world]` reset commands, allowing console commands to run inside the resetting world's dimension.
- Added an example for setting the world spawn after a reset.

[IMG]
| Fixed

- Fixed several `/xwr edit` world setting options not saving or applying correctly.
- Fixed world border width changes from the GUI not reloading the correct settings.
- Fixed XWR incorrectly blocking supported Minecraft `26.1.x` patch versions.

[IMG]
| Notes / Recommendations

- No full configuration reset is required.
- Restart your server after updating.
- If you use `[console-world]`, run it after the world has loaded, for example with an after-reset delay.
- Review the new `worlds.yml` example if you want to use console commands inside the reset world.
NOTE: Please update your server to this version if you use XWR on 26.1+. We unfortunately forgot to merge the 2.3.1 fixes into 2.3.2. Thank you for your cooperation.

[IMG]
| Added

- Added support for changing world type (like default, flat, ...).
- Added support for custom message types:
- Title & subtitle + timers: [title:fadeIn:stay:fadeOut] &cYour world will reset soon!\n&fBrace for impact!
- Actionbar: [actionbar] &c&lI'm so small. No one will see me before I vanish

[IMG]
| Changed

- After dimension selection when creating a new world in GUI, the menu will close with a message.

[IMG]
| Fixed

- Fixed structures still generating after disabling them.
- Fixed getting stuck in GUI when you created a new world using XWR.
- Re-added 26.1+ fixes back.
- Fixed successful world creation message not getting triggered when the event is done.
Hotfix update focused on startup service initialization and optional dependency cleanup.

[IMG]
| Changed

- Updated the CMI integration dependency to the public `CMI-API` 9.8.6.4 dependency.
- Removed the old local/system CMI and CMILib dependency declarations.
- Updated the GriefPrevention dependency to `com.github.TechFortress:GriefPrevention:16.18.2`.
- Kept Residence 5.1.2.0 as the tracked local fallback library.
- Tidied the CMI warp reload guard after world resets.

[IMG]
| Fixed

- Fixed XWR startup services not being initialized correctly.
- Restored initialization paths for chat prompts, server-loaded world reloads, plugin-data save queue handling, and Spigot update notice state.

[IMG]
| Notes / Recommendations

- No config changes are required for this update.
[IMG]
| Added

- Added 26.1+ worlds changes support.

[IMG]
| Changed

- Moved from Adventure library to the built-in Minecraft options.

[IMG]
| Fixed

- Fixed world saving for 26.1+ servers.
- Fixed chat prompts causing GUIs not being shown properly.
[IMG]
| Added

- Added MC 26.1 support
- Added support for 1.21.11+ gamerules formatting and keeping support for old versions (Read this article for more about gamerule changes).
- New feature apply-nether-coordinate-scaling. Toggle between 1x/8x coordinates multiplier when creating portals in linked portal worlds.
- Auto-reload method to portal linking to both worlds.yml and config.yml, so now portal linking works out of the box right when you create a link.
- Debug messages (hidden behind debug toggle in config.yml) for XWR linked portal teleportations.
- Async portal destination computation. Now this logic will be triggered in background and will free up some resources on the main thread.
- Update/early access message when you have a different version than on Spigot (can be turned off in config.yml).

[IMG]
| Changed
- Removed AnvilGUI from the plugin (Now all text inputs are supported in chat instead of AnvilGUI. Because the library is causing us a lot of problems when supporting new version, we changed the path to our own maintainable system).
- How cooldown permissions are prioritized. Now the lower amount has higher priority.
- Refactored RTP cooldown function to better handle permissions, bypasses etc.
- When hovering over portal linking in GUI - portals that haven't been yet set will display "Not yet set".
- When you set a portal linking through GUI or /xwr edit, you will get a message to restart your server to fully link your portals.
- Caching portal mappings was removed in favor of the new "on demand" mapping to provide latest configurations and world settings to portals.
- Configuration reload process now calls try-catch blocks to minimize plugin crashing when incorrectly saving config or lang files. Plugin will now startup even when updating those files fails.
- Changed how searching for nearby nether portals work to skip loading new chunks and further support async portal searching.

[IMG]
| Fixed
- Cooldown permissions not triggering for worlds properly.
- Cooldown between linked portal teleportation. This caused quick teleports to throw players in other worlds.
- Linking portals in GUI not working properly
- GUI incorrectly handling whitespaces in world names. Now GUI will trim all whitespace symbols.
- Text replacing user input when still loading AnvilGUI.
- M (month) interval incorrectly displaying next reset date.
- Gamerules not being set when resetting a world.
- Portal linking edge-case when you throw an ender pearl into the portal.

Big thanks to Klema for this update
:)

2.1.12​

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