- Feature: Option to change the sound played when a player breaks a
Code (Text):
hopper:
hopper:
# Played when someone breaks an upgradeable hopper.
break_sound: "block.anvil.destroy"
- Feature: You can now change the displayed particle at item suction in hoppers.yml:
Code (YAML):
suction:
# Should dropped items be directly inserted into a hopper of this type, if it is within range and has space?
direct: false
# Particle shown when item is sucked into the hopper.
# Disable: set it to ""
particle: "WITCH"
- Change: Always open links menu no matter how many links are created, since the previous behaviour caused confusion