Fix for issue where grouping chunk range would be outside loaded chunk area which would have caused additional load on the server while loading in chunks to check mob limits
Lowered max grouped chunk range to 3, which will be more than enough and in most range of 2 is what you should be using for best performance and feature
Fix for block place limit message printing out raw block material name, now it will show materials appropriate name or even translated one if possible
Fix for IgnoreEntityWithPickedItem option not wanting to properly exclude mobs with items on them
Improved mob cleanup caused by command or auto clean, now we will remove entities based on their age which will mean that older ones will remain intact while new ones will be removed. This will address issue where entities spawning outside players owned land would effect entities inside, farms and such, of it during auto or manual cleanup
Fix for block placing limiter for 1.12 servers failing to determine correct highest block which was mostly relevant while placing none block type "blocks" like chests from top to bottom in single line without having any solid block above those.
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