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InteractiveBoard

ULTIMATE Plugins MC InteractiveBoard 2.4.1

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2.4.1​

2.4.0​

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2.3.0​

2.2.2​

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2.2.1​

2.2.0​

2.1.0​

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  • Added 1.20.2 support
  • Added support for glow and invisible item frames through ViaVersion, so even if your server is running on an older version of Minecraft, players on newer clients will be able to see glow/invisible item frames.
  • Added an optional interaction-distance option (can be added next to the usual distance option to specify an interaction difference different to the activation distance)
  • Added native Velocity support
  • Added a configurable frame delay option, useful for cases where other plugins may mess up the order of packets sent to the player.
  • Added an option to pause gifs for Bedrock edition clients.
  • Fixed capitalization option for text objects.
  • Fixed potential issues with entity ids for <1.14 versions.
  • Removed support for 1.7.10 clients, as it seems that the version has unsolvable lag issues caused by the client processing map packets. If a solution for this is somehow found in the future, support will be added.
  • Other minor changes.
  • Optimized map color conversion process for significant performance gains
  • Reloads and resets are now instant
  • Added ViaVersion, ViaBackwards, ViaRewind support
    • Added a color remapping system to convert maps that use map colors from newer versions to maps that only use colors found in the client version
    • For older client versions that do not support invisible item frames, frame width is calculated as visible to keep the sub-pixel click accuracy (clients before 1.16)
    • For clients before 1.13 16-bit map ids are used to display maps correctly.
  • Important: for ViaBackwards and ViaRewind support to work correctly, those plugins must be installed on the server, not the proxy. Also, the InteractiveBoard bungee plugin has to be installed on the proxy.
  • Improved Geyser support
    • Click calculations are always done with visible item frame width to maintain sub-pixel accuracy.
  • Reduced memory consumption
  • Fixed reliability issues with image loading
  • Rewritten item frame spawn/destroy system
  • Added bold character support to PixelText
  • Fixed default skin texture for skin renderers
  • Added 1.20 support
  • Fixed hex colors
  • Added cape supports for skin rendering
  • Improved reload/reset stability
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