[+] AsyncWorldEdit is now responsible for generating all instanced dungeons, allowing for large maps to be generated for dungeon parties! (AsyncWorldEdit is now a dependency)
[+] Capture/Extraction points introduced for dungeons, force players to stay within a region until a timer completes (shown with a boss bar)
[+] Custom dungeon icons can now be set within the dungeon edit menu, shown in /dungeons menu
[+] Dungeon visibility can now be toggled in the dungeon list menu, set whether players can see the dungeon within /dungeons menu
[+] Fixed placeholders in instanced dungeons
[+] Fixed dungeon key command
[+] Fixed reward package issue in instanced dungeons
[+] Fixed permissions for placed structures
[+] Fixed placed lootchest requirements for instanced dungeons (key, permission, objective)
[+] Fixed command region triggers for instanced dungeons
[+] Fixed dungeon countdown for instanced dungeons