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1.19.4 - 26.2 ⭐ InfiniteVehicles ⭕ Highly Realistic Vehicles ✅ No TexturePack Required

Plugins MC ULTIMATE 1.19.4 - 26.2 ⭐ InfiniteVehicles ⭕ Highly Realistic Vehicles ✅ No TexturePack Required 2.3.8

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Changes:
  • Fixed removed or picked-up vehicles respawning after an autosave and area reload, and no longer duplicating/stacking into thousands of ghost entities
  • Fixed vehicles that stood parked for a long time becoming impossible to hit, damage or remove
  • Fixed vehicle models rotating wrongly and breaking apart when driven after rejoining the server (also fixes inconsistent API setRotation results)
  • Fixed rider player models freezing in place while the vehicle drives on, snapping to the real position every few seconds
  • Fixed a Citizens integration error printing in the console on startup
  • Fixed some Blockbench models failing to import when they contain unnamed groups
  • Vehicle IDs for /iv removeById no longer change after a server restart
  • Added disabled-worlds option to BaseConfiguration.yml to fully disable vehicles in specific worlds
  • Vehicles now drive more smoothly across natural terrain
  • Fixed lag spikes caused by driving into ungenerated or unloaded chunks.
  • Fixed camera rubber-banding while riding a vehicle on 1.21.2 and newer.
  • Vehicles now sit and drive at the correct height on slabs, stairs, dirt paths, farmland and snow instead of floating above them or snapping up a full block.
  • Added support for Minecraft 26.2
  • Fixed vehicles sometimes not taking damage when shot or hit
  • Fixed newer Blockbench (5.0) models failing to import
  • Smoother driving over steps and uneven terrain
  • Vehicles no longer push players and mobs around

2.2.24​

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2.2.22​

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