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1.17 - 1.21.10 ⭕ AdvancedPets ⭐ 16+ Animated Custom Pets Plugin ⭐ Vanilla And Custom Pets ✅

ULTIMATE Plugins MC 1.17 - 1.21.10 ⭕ AdvancedPets ⭐ 16+ Animated Custom Pets Plugin ⭐ Vanilla And Custom Pets ✅ 2.22.10

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2.6.0​

Changes:
  • Minor improvements with mob walking
  • Fixed minor console error with death and REPEATING trigger
  • Fixed error of right-clicking vanilla mob
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Reactions: Harmware
  • Added pages for pets shop. Regenerate your `menus/shopMenu.yml`
  • Added support for Torchflower and Pitcher seeds with PLANT_SEEDS effect
  • Added SaberFactions support
  • Updates to abilities processing
  • Updated 15 of the default pets with new better walking animations
  • Added REMOVE_HEALTH:<HEALTH> - take entity's health away, ignores armor and does not play damage animation for player
  • Added REMOVE_HEALTH_DAMAGE:<HEALTH> - Take entity's health away, ignore armor play damage animation for player
  • Fixed right-click armor swap not triggering EFFECT_STATIC
  • Added CustomEntityInstance#getParts method
  • Fully reworked AureliumSkils support.
  • Huge improvements to performance: trigger is now only enabled if any enchant utilizes it, otherwise it will no longer do checks
  • Added %block x%, %block y%, %block z% placeholders
  • Fixed 1.17.1 loading
  • CATCH_FISH now only activates with fishing drops
  • MORE_DROPS no longer works with player-placed blocks
Editor for pet abilities coming very soon!
Changes:
  • Added APAPI.isPlayerPet method to check if entity is player's pet
  • Updates for water walking effect
  • Fixed small error with rotations
Changes:
  • Improvements to performance with processing effects, conditions
  • ModelEngine pet loading on startup has been reworked - will be more reliable with respawning
  • Few other small fixes
  • Pets can finally have their owner skin as a head - wiki explanation
  • Improved pet head displays in /pets menu
Changes:
  • Updated abilities files for pets, recommend to regenerate whole abilities folder
  • Fixed error on player death
  • Updated all menus handling
  • Added itemAmountsAsLevel setting in upgradesMenu.yml to toggle item amounts as levels
  • Upgrades menu title now updates properly with /ap reload
  • Fixed console error on player death
  • Added LWC support
  • Added GriefPrevention support
  • Added Towny support
  • Improved ItemsAdder support, mining effects now work properly
  • ItemsAdder durability support has been improved
  • Added >= and <= support for conditions
  • Overhauled Vein mining with block detection improvements
  • EXP effect no longer drops experience for silktouch breaks
  • CATCH_FISH no longer triggers when hooked with an item
  • Fixed rare error with loot generation
  • Performance improvements
Changes:
  • Added DROP_ITEM effect to create a dropped item
  • Added Netherrack and Clay to SMELT effect
  • Added @ADD target
  • Minor fixes and improvements
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