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2.6.0
Changes: Minor improvements with mob walking Fixed minor console error with death and REPEATING trigger Fixed error of right-clicking vanilla mob
Added pages for pets shop. Regenerate your `menus/shopMenu.yml` Added support for Torchflower and Pitcher seeds with PLANT_SEEDS effect Added SaberFactions support Updates to abilities processing Click to expand...
Updated 15 of the default pets with new better walking animations Added REMOVE_HEALTH:<HEALTH> - take entity's health away, ignores armor and does not play damage animation for player Added REMOVE_HEALTH_DAMAGE:<HEALTH> - Take entity's health away, ignore armor play damage animation for player Fixed right-click armor swap not triggering EFFECT_STATIC
Added CustomEntityInstance#getParts method Fully reworked AureliumSkils support. Huge improvements to performance: trigger is now only enabled if any enchant utilizes it, otherwise it will no longer do checks Added %block x%, %block y%, %block z% placeholders Fixed 1.17.1 loading CATCH_FISH now only activates with fishing drops MORE_DROPS no longer works with player-placed blocks
Editor for pet abilities coming very soon! Changes: Added APAPI.isPlayerPet method to check if entity is player's pet Updates for water walking effect Fixed small error with rotations
Changes: Improvements to performance with processing effects, conditions ModelEngine pet loading on startup has been reworked - will be more reliable with respawning Few other small fixes
Pets can finally have their owner skin as a head - wiki explanation Improved pet head displays in /pets menu
Changes: Updated abilities files for pets, recommend to regenerate whole abilities folder Fixed error on player death Updated all menus handling Added itemAmountsAsLevel setting in upgradesMenu.yml to toggle item amounts as levels Upgrades menu title now updates properly with /ap reload Fixed console error on player death Added LWC support Added GriefPrevention support Added Towny support Improved ItemsAdder support, mining effects now work properly ItemsAdder durability support has been improved Added >= and <= support for conditions Overhauled Vein mining with block detection improvements EXP effect no longer drops experience for silktouch breaks CATCH_FISH no longer triggers when hooked with an item Fixed rare error with loot generation Performance improvements Click to expand...
Changes: Added DROP_ITEM effect to create a dropped item Added Netherrack and Clay to SMELT effect Added @ADD target Minor fixes and improvements
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