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9.18.9
9.18.7
9.18.6
9.14.5
9.7.18
Ability activation warnings now include enchant name and level Added INVERT_VARIABLE effect Fixed minor error in console in regards to placeholderapi parsing Code improvements Click to expand...
Changes: Fixed CNCP and Trench effect Effect error message now only inputs to console Improvements to AEAPI class, more detailed errors and information
Alchemist's default economy now is exp and not money Fixed alchemist inventory detecting other renamed containers as alchemist Fixed applying silktouch on fortune items in anvil and vice versa Fixed seeds in armor slots counted as seeds for PLANT_SEEDS effect Fixed BREAK_TREE giving too many drops Breaking crops no longer causes durability damage
Changes: Added AureliumSkills support Added AureliumSkills support for Water/Lava Walker Improved performance with water and lava walker effects Added back %exp% variable to KILL_MOB trigger Fixed BlackScrolls not removing enchants due to abilities v2 changes Added back %level% variable for enchant effects
Changes: Fixed custom enchants not adding with /aegive Fixed issue with mining enchants multiplying drops Condition debug is now off by default
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