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【MythicDungeons】- The world’s first multi-instance dungeon system in same world !

ULTIMATE Plugins MC 【MythicDungeons】- The world’s first multi-instance dungeon system in same world ! 3.2.3-BETA

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Change log

- Added pickup delay parameters for ItemAction
- Further optimized schematic-related processes
- Overhauled HolographicDisplays support with new HolographicDisplaysAPI
- Modified spawner mobs removal method
- Fixed player freeze/unfreeze, now it won't disallow flight if the player is in Creative or Spectator Mode
- Fixed HolographicDisplays item line lag with player skulls
- Fixed PasteSchematicAction not calculating the dungeon instance's location
- Fixed SpawnerAction debug message not showing the correct spawner name
- Fixed exception is thrown with debug message level 5
- Removed support for EcoItems Fuels system as it is no longer supported by EcoItems
Change log

- Added Loot Chests, now the players can find treasures inside the dungeon
- Added LootChestAction, different behaviors can be changed as the dungeon progresses
- Added LootChestObjective, opening loot chests can now be an objective in completing dungeon stages
- Added Loot Chests' corresponding strings
Code (YAML):
SCOREBOARD_INGAME_LOOTCHEST_NOT_OPENED: "&cNot opened"
SCOREBOARD_INGAME_LOOTCHEST_OPENED: "&aOpened"
- Added Loot Chests' corresponding scoreboards
Code (YAML):
InGame:
# %lc%: Name of the lootchest needs to be opened
# %lcopened% Lootchest opened or not
# "&fMountain: &cNot opened"
LootChest: "&e%lc%&7: &f%lcopened%"
- Added delay option for all actions
- Fixed commands in weighted reward not correctly saved
- Fixed potentially StageCompleteEvent being called more than once
- Fixed location of stage completion actions not calculated depending on different dungeon instances

***The next update is planned to be deprecated feature removal. If you use this plugin since 1.3.6-SNAPSHOT and haven't migrated yet, follow the Migration Guide and migrate the dungeon configuration as soon as possible.***
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