Update Forever - CrazyKid
What is Storage Mechanics?
Storage mechanics is a plugin that allows you to add storage to custom blocks and furnitures. It also brings an api to be able to create storages to your liking.The good thing is that you can create blocks as if they were shulker or if they were chests.
Plugin Information:
StorageMechanicsMore will be added if someone asks for it by discord*
Why would I buy the product?
If what you need is to create cabinet-shaped furniture that has storage or you want to add new barrels or new chests with other textures using itemsadder or oraxen, this is your plugin.
Plugin Command
- - /storagemechanics
- /storagem
- /sm
- /sm create normal <rows: 1 - 6> <isShulker: true - false> <title> # Create a single page you can modify the rows
- /sm create multipage <pages: 2 - 999999999> <isShulker: true - false> <title> # Create an inventory with multiple pages
- /sm info panel #A little information about storage
- /sm loadALL #Load all configs from /plugins/StorageMechanics/config
- /sm modifyItem <Type>
- /sm editStorage <NamespaceID>
- /sm reload #reload config
- /sm api #It is used to create, delete, open custom storage
Permission Node
- Commands permission: storage.admin
- Open all storages: storage.all
Placeholders
- %actual_pag%
- %pag_count%
Things you should know before asking for support:
Compatible plugins
Oraxen
ChestSort link
ItemsAdder
WorldGuard
MythicMobs:
skills:
- storagem{pages=10;title=Test title %actual_pag%/%pag_count%} @self ~onInteract
- storagem{drops=true} @self ~onDeath
- storagen{rows=3;title=Test title %actual_pag%/%pag_count%} @self ~onInteract
- storagen{drops=true} @self ~onDeath
**IMPORTANT**
Activate Despawn: persistent
zombie_storage:
Type: ZOMBIE
Display: 'Entity storage'
Health: 20
Skills:
- storagem{pages=10;title=Test title %actual_pag%/%pag_count%} @self ~onInteract #Create and open storage
- storagem{drops=true} @self ~onDeath #Removes important storage from memory, always put it with open
Options:
PreventRenaming: false
Despawn: persistent #This is important because if it is not like this when restarting the server the inventory will be lost
zombie_storage:
Type: ZOMBIE
Display: 'Entity storage'
Health: 20
Skills:
- storagen{rows=3;title=Test title %actual_pag%/%pag_count%} @self ~onInteract
- storagen{drops=true} @self ~onDeath
Options:
PreventRenaming: false
Despawn: persistent
Config adding:
NameSpaceID: iasurvival:aqua_aura_block
title: 'MegaChest %actual_pag%/%pag_count%'
rows: 6
isShulker: false
pags: 10
open_sound: 'minecraft:ui.button.click'
close_sound: 'minecraft:entity.shulker.hurt_closed'
isBreakeable: false