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MMOItems Premium

Plugins MC MMOItems Premium 6.10.1 dev ver

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  • Fixed a dead link in the item browser
  • New stats for AureliumSkills compatibility
  • CustomDurabilityDamageEvent now has a handler list
  • MMOItems now supports multiple RPG plugins at the same time. Only one of them will be used to fetch the player's level and class
  • Fixed an issue with item modifiers saying "Template Data is not Numeric Stat Formula"
  • Fixed placeholder %mmoitems_stat_<>%, it is now more lenient
  • No longer using lang3
This build is compatible with MythicLib 1.5.2 and MMOCore 1.11.3
These updates feature a lot of bug fixes for all of the MMO plugins which are still our priority. We do still have a little side feature for you tho!

We hope you'll appreciate the updates as always, as they took quite a long time to make. We'd like to remind you that we now have an official website that we will be using to centralize useful links as well as up-to-date development builds for the MMO plugins!

We still have a lot of plans for future MMO updates in order to both add amazing new functionalities or improve the plugin stability. Stay tuned!

New Features
  • Crowdin support! All the language files are now up to date.
  • Added an option to prevent interaction with items that no longer exist.
Patches
  • Fixed an issue with a few placeholders
  • Fixed an issue with the Repair Percent stat
  • Fixed an issue with crossbows interaction
  • RevID updates no longer clear stats granted by gem stones
  • Fixed a bug with item set perms
  • Fixed some message translations
  • With MythicLib and MMOCore out of the way, more bug fixing is on its way for MMOItems
This build is compatible with MythicLib 1.5.1 and MMOItems 6.9.2
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  • Fixed an issue with MI placeholders
  • Fixed an issue with item revs
  • New option in the config file:
Code (Text):
# Some item stats like 'Commands' or NBTTags can be abused to become op.
# You can bind a specific permissions to these stats to limit their edition.
# You need a perm plugin that supports Vault for that option to work.
# The corresponding permission is "mmoitems.edit.op".
op-item-stats:
enabled: false
stats:
- COMMANDS
- CUSTOM_NBT
This build is compatible with MythicLib 1.5 and MMOCore 1.11+
The moment you've all been waiting for! Holiday updates yay!

Thanks to the new Discord verification bot, and soon using the new website we'll be able to publish frequent development builds which will allow us to have more stable Spigot releases for the MMO plugins.

These updates took SO MUCH TIME to work on, and a LOT of things have happened: we have new developers for MI and MMOCore, and TONS of bugs were squashed. Once we get the Gitlab issue tracker all cleaned up, we'll start working again on new exciting features for MMOCore and MMOItems.

These updates are the result of hundreds of commits, we hope you'll like them as always.
  • Now compiles on Java 8
  • Fixed a nonillion bugs
  • No new feature apart from those introduced by bug fixes
This build is compatible with MythicLib 1.5 and MMOCore 1.11
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Please read the 6.8.1 changelog first!
  • Fixed the Player is offline issue when players disconnect for too long
  • Fixed an issue with some stats being unavailable to shields/catalysts
  • Fixed an issue with custom bow pull force and damage
  • Changed the default consumables.yml file
  • Potion effects no longer show for tipped arrows. Use Arrow Potion Effects instead
  • Fixed unidentified items not showing item tier
  • Fixed an issue with arrow potion effects
This build is compatible with ML 1.4.1/1.4.2 and MMOCore 1.10.2

MythicLib 1.4.2 is not required but highly recommended for additional bug fixes
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Please read the 6.8 changelog first!

Additions & Patches
  • Now relies on MythicLib to apply item glow. No longer requires GlowAPI
  • Readded default item sets (should have been added in the previous update)
  • You can now use a simple number to configure item tier capacity instead of a base/scale formula
  • Fixed issues with hex colors
  • Fixed an issue with armor applying stats when held in hand
  • New stats to increase attributes from MMOCore

Config Changes
Add this to your lore-format.yml
Code (Text):
- '#additional-dexterity#'
- '#additional-strength#'
- '#additional-intelligence#'
Add this to your config.yml
Code (Text):
# Restart server when changing this option
dropped-items:

# Items glow based on their tier
tier-glow: true

# Display item name over the dropped item
hints: true
Most importantly, RESET YOUR stats.yml configuration! All the placeholders using the # character have been replaced by placeholders like {value}. This is not good for backwards compatibility but this does fix an issue with placeholders interfering with hex color codes!

New section for your stats.yml
This is a big update and it took quite a long time to work on! Please take your time to update the three MMO plugins as they do feature a lot of (awesome) changes. If you like recent updates do consider leaving a plugin review!

Reminder: read the MythicLib changelog! All the changes which apply to MythicLib also impacts MMOItems.

Patches
  • Fixed an issue with Heroes skill damage
  • Fixed multiple issues with stat application in off/main hand
  • Fixed an NPE with ModelEngine
  • Fixed an issue with gem stones
  • Fixed an issue with crafting permission
  • Fixed an issue with modifier (stats, abilities) application and registration
  • Fixed an issue with MMOCore player data loading
Additions
  • Added Max Stamina when Heroes is installed
  • Added cooldown references for consumables. Multiple consumables can have the same cooldown
  • New 80+ default items
  • New element GUI editor
  • Stat formatting was moved over to ML (stats.yml)
  • New tier filter for /mi generate
  • New catalyst item types
Config Changes
Please backup and reset your item-types.yml to generate the new config sections for OFF_CATALYST and MAIN_CATALYST. These item types are items which only apply their stats when held in the off/main hand.

Add this to your lore-format.yml and remove the section that corresponds to the old elemental stats
Code (Text):
# - '{bar}&8&m--------&2&l &nElements&8 &m--------------'
- '{bar}'
- '#elements#'
Add this to your stats.yml
Code (Text):
# Elemental Stat Format
elemental-damage: '#color#icon&7 # #name Damage'
elemental-damage-percent: '#color#icon&7 +#% #name Damage'
elemental-defense: '#color#icon&7 # #name Defense'
elemental-defense-percent: '#color#icon&7 +#% #name Defense'
elemental-weakness: '#color#icon&7 #% #name Weakness'

This build is compatible with MMOCore 1.10 and MythicLib 1.4
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