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CustomCrops

ULTIMATE Plugins MC CustomCrops 3.6.44

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  • Experimental features: only-work-in-loaded-chunks. This works like what vanilla crops do, and the crop chunk data is loaded dynamically. Please report bugs if you meet any error on Discord support channel.
  • Make the task scheduler cycle of the plugin to the millisecond level to reduce concurrent tasks which would happen more frequently if the cycle is tick.
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Reactions: azaf23
  • Fixed custom crops not removed if a piston retracts the farmland
  • Fixed sprinkler dupe if 2d-item is a placeable furniture
Bug fix
  • Further fix on blocked queue
  • Added new action type "swing-hand", it would be useful if your crop is tripwire which can't have an Interact animation
  • Fixed possible NPE when quality loots lack args
  • Fixed possible NPE when some blocks do not exist
  • Fixed crow attack animation
  • Added an option to set crop limitation for each world in config.yml
  • Added requirement system for interact-with-item / interact-by-hand (see the wiki)
  • Fixed season not loaded if absolute folder path is set
  • Fixed player can do some CustomCrops actions in worlds that are not in whitelist
  • Fixed season unloaded when saving cache
  • Fixed greenhouse is not working when using season requirements
  • Fixed sprinkler hologram won't show when there's no water
  • Fixed force sprinklerwork/consume command doesn't have message feedback
  • Fixed sprinkler work time from 8am to 7am
Temp compatibility with latest Oraxen Item Frame

For the moment, display entity type is not officially supported(Would be supported in 2.3.0 update)
1.19.4 support
  • Added job-xp for crops' harvest actions (If you are previously using JobsReborn you need to change skill-xp to job-xp)
  • Added EcoJobs hook
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