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RealisticSeasons | 1.16.3-1.21.10 | Seasons in your minecraft world | With temperature and calendar!

Plugins MC RealisticSeasons | 1.16.3-1.21.10 | Seasons in your minecraft world | With temperature and calendar! 11.9.2

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- Fixed iris error (again)
- Fixed recent iris incompatibility
- Console may generate some warnings while using iris, please report those warnings to me
- Fixed falling leaf custommodeldata not working
- Fixed growth speed event listener ignoring cancelled events
- Fixed NoSuchMethodError on newer spigot builds
- Made seasons look more like real life
- Added setting "default-season"
- Any world that has not had seasons manually disabled before will turn into the season specified in the setting.
- Newly created worlds at runtime will also get this season.
- Default is "NONE"
- This new setting is very useful for servers with plugins that automatically create (many) small worlds.
- Added the following options to the config.yml:
falling-leaf-item: KELP
falling-leaf-custommodeldata: 0
- Configures what item should appear as the falling leaves in summer.
- Plugin now supports version Minecraft 1.19.4
- RealisticSeasons now registers an average of 4x fewer custom biomes on the server than before. The difference is even bigger if you're using a custom world generator.
- This creates more possibilies for future content updates and also fixes a recent incompatibility with the plugin Terra.
- F3 biomes will no longer display any info about the current biome and will instead display a RealisticSeasons biome with a number, which can be annoying for players. That's why a new command called /currentbiome is also added in this update.
- Old biome system can be turned on again by setting "optimized-custom-biomes" to false in the config.yml. This will also bring back the more useful biome names in F3. Leaving the new system on is recommended however.
- Added new command: /currentbiome
- Displays a simple message (configurable in the lang.yml file) with the name of the biome that the player is currently in.
- Permission: realisticseasons.getbiome
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- Added "worlds-without-events" option to calendar.yml

If you had multiple worlds synchronized in the past or with sync-time-with-real-world enabled, events would trigger once for each world. That means the commands would run multiple times which would often break things. With this new option you can just add all worlds except one to the "worlds-without-events" list to solve the issue.
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